[Mesa-dev] [PATCH 2/2] mesa: Never advertise _S3TC compressed formats
Ian Romanick
idr at freedesktop.org
Mon Aug 19 16:38:16 PDT 2013
From: Ian Romanick <ian.d.romanick at intel.com>
The NVIDIA driver doesn't expose them, and piglit's
arb_texture_compression-invalid-formats expects them to not be there.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.2" <mesa-stable at lists.freedesktop.org>
---
src/mesa/main/texcompress.c | 12 ------------
1 file changed, 12 deletions(-)
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index 334ea40..e71d0c4 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -264,18 +264,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
n += 3;
}
}
- if (_mesa_is_desktop_gl(ctx)
- && ctx->Extensions.ANGLE_texture_compression_dxt) {
- if (formats) {
- formats[n++] = GL_RGB_S3TC;
- formats[n++] = GL_RGB4_S3TC;
- formats[n++] = GL_RGBA_S3TC;
- formats[n++] = GL_RGBA4_S3TC;
- }
- else {
- n += 4;
- }
- }
/* The GL_OES_compressed_ETC1_RGB8_texture spec says:
*
--
1.8.1.4
More information about the mesa-dev
mailing list