[Mesa-dev] [PATCH 2/2] mesa: Never advertise _S3TC compressed formats

Ian Romanick idr at freedesktop.org
Mon Aug 19 16:38:16 PDT 2013


From: Ian Romanick <ian.d.romanick at intel.com>

The NVIDIA driver doesn't expose them, and piglit's
arb_texture_compression-invalid-formats expects them to not be there.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: "9.2" <mesa-stable at lists.freedesktop.org>
---
 src/mesa/main/texcompress.c | 12 ------------
 1 file changed, 12 deletions(-)

diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index 334ea40..e71d0c4 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -264,18 +264,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
          n += 3;
       }
    }
-   if (_mesa_is_desktop_gl(ctx)
-       && ctx->Extensions.ANGLE_texture_compression_dxt) {
-      if (formats) {
-         formats[n++] = GL_RGB_S3TC;
-         formats[n++] = GL_RGB4_S3TC;
-         formats[n++] = GL_RGBA_S3TC;
-         formats[n++] = GL_RGBA4_S3TC;
-      }
-      else {
-         n += 4;
-      }
-   }
 
    /* The GL_OES_compressed_ETC1_RGB8_texture spec says:
     *
-- 
1.8.1.4



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