[Mesa-dev] [PATCH 04/30] i965: Initialize all elements of ctx->ShaderCompilerOptions.
Paul Berry
stereotype441 at gmail.com
Tue Aug 20 11:30:19 PDT 2013
Otherwise any GS that requires lowering (e.g. one that uses
gl_ClipDistance as an input or output) will fail to work.
---
src/mesa/drivers/dri/i965/brw_context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 44a35d1..6308446 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -248,7 +248,7 @@ brw_initialize_context_constants(struct brw_context *brw)
driQueryOptionb(&brw->optionCache, "disable_glsl_line_continuations");
/* We want the GLSL compiler to emit code that uses condition codes */
- for (int i = 0; i <= MESA_SHADER_FRAGMENT; i++) {
+ for (int i = 0; i < MESA_SHADER_TYPES; i++) {
ctx->ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX;
ctx->ShaderCompilerOptions[i].EmitCondCodes = true;
ctx->ShaderCompilerOptions[i].EmitNoNoise = true;
--
1.8.3.4
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