[Mesa-dev] [PATCH 1/4] glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.
Ian Romanick
idr at freedesktop.org
Wed Aug 21 21:05:31 PDT 2013
With my change to patch 4 (lol), the series is:
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/15/2013 11:27 AM, Matt Turner wrote:
> The variable means that UBO qualifiers are allowed in a particular
> context (e.g., not allowed in a struct field declaration), rather than a
> particular set of UBO qualifiers are valid.
> ---
> src/glsl/ast.h | 2 +-
> src/glsl/ast_to_hir.cpp | 6 +++---
> src/glsl/glsl_parser.yy | 2 +-
> src/glsl/glsl_parser_extras.cpp | 2 +-
> 4 files changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/src/glsl/ast.h b/src/glsl/ast.h
> index 9b194db..b0446b5 100644
> --- a/src/glsl/ast.h
> +++ b/src/glsl/ast.h
> @@ -640,7 +640,7 @@ public:
> * Flag indicating that these declarators are in a uniform block,
> * allowing UBO type qualifiers.
> */
> - bool ubo_qualifiers_valid;
> + bool ubo_qualifiers_allowed;
> };
>
>
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index 04b16c8..9bc713d 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -1929,7 +1929,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
> ir_variable *var,
> struct _mesa_glsl_parse_state *state,
> YYLTYPE *loc,
> - bool ubo_qualifiers_valid,
> + bool ubo_qualifiers_allowed,
> bool is_parameter)
> {
> STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
> @@ -2275,7 +2275,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
> }
>
> if (qual->flags.q.row_major || qual->flags.q.column_major) {
> - if (!ubo_qualifiers_valid) {
> + if (!ubo_qualifiers_allowed) {
> _mesa_glsl_error(loc, state,
> "uniform block layout qualifiers row_major and "
> "column_major can only be applied to uniform block "
> @@ -2830,7 +2830,7 @@ ast_declarator_list::hir(exec_list *instructions,
> }
>
> apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
> - & loc, this->ubo_qualifiers_valid, false);
> + & loc, this->ubo_qualifiers_allowed, false);
>
> if (this->type->qualifier.flags.q.invariant) {
> if ((state->target == vertex_shader) &&
> diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
> index e3a57ea..0ed3453 100644
> --- a/src/glsl/glsl_parser.yy
> +++ b/src/glsl/glsl_parser.yy
> @@ -2295,7 +2295,7 @@ member_declaration:
>
> $$ = new(ctx) ast_declarator_list(type);
> $$->set_location(yylloc);
> - $$->ubo_qualifiers_valid = true;
> + $$->ubo_qualifiers_allowed = true;
>
> $$->declarations.push_degenerate_list_at_head(& $2->link);
> }
> diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
> index 88f0483..98fd510 100644
> --- a/src/glsl/glsl_parser_extras.cpp
> +++ b/src/glsl/glsl_parser_extras.cpp
> @@ -1170,7 +1170,7 @@ ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
> {
> this->type = type;
> this->invariant = false;
> - this->ubo_qualifiers_valid = false;
> + this->ubo_qualifiers_allowed = false;
> }
>
> void
>
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