[Mesa-dev] [PATCH 8/8] i965: Avoid flushing the batch for every blorp op.

Eric Anholt eric at anholt.net
Tue Aug 27 15:21:17 PDT 2013


This brings over the batch-wrap-prevention and aperture space checking
code from the normal brw_draw.c path, so that we don't need to flush the
batch every time.

There's a risk here if the intel_emit_post_sync_nonzero_flush() call isn't
high enough up in the state emit sequences -- before, we implicitly had
one at the batch flush before any state was emitted, so Mesa's workaround
emits didn't really matter.

Improves cairo-gl performance by 13.7733% +/- 1.74876% (n=30/32)
Improves minecraft apitrace performance by 1.03183% +/- 0.482297% (n=90).
Reduces low-resolution GLB 2.7 performance by 1.17553% +/- 0.432263% (n=88)
Reduces Lightsmark performance by 3.70246% +/- 0.322432% (n=126)
No statistically significant performance difference on unigine tropics
(n=10)
No statistically significant performance difference on openarena (n=755)

The two apps that are hurt happen to include stalls on busy buffer
objects, so I think this is an effect of missing out on an opportune
flush.
---
 src/mesa/drivers/dri/i965/brw_blorp.cpp  | 50 ++++++++++++++++++++++++++++++++
 src/mesa/drivers/dri/i965/brw_blorp.h    |  4 ---
 src/mesa/drivers/dri/i965/gen6_blorp.cpp | 12 --------
 src/mesa/drivers/dri/i965/gen7_blorp.cpp |  1 -
 4 files changed, 50 insertions(+), 17 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index 1576ff2..c566d1d 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -21,6 +21,7 @@
  * IN THE SOFTWARE.
  */
 
+#include <errno.h>
 #include "intel_batchbuffer.h"
 #include "intel_fbo.h"
 
@@ -191,6 +192,26 @@ intel_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
 void
 brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params)
 {
+   struct gl_context *ctx = &brw->ctx;
+   uint32_t estimated_max_batch_usage = 1500;
+   bool check_aperture_failed_once = false;
+
+   /* Flush the sampler and render caches.  We definitely need to flush the
+    * sampler cache so that we get updated contents from the render cache for
+    * the glBlitFramebuffer() source.  Also, we are sometimes warned in the
+    * docs to flush the cache between reinterpretations of the same surface
+    * data with different formats, which blorp does for stencil and depth
+    * data.
+    */
+   intel_batchbuffer_emit_mi_flush(brw);
+
+retry:
+   intel_batchbuffer_require_space(brw, estimated_max_batch_usage, false);
+   intel_batchbuffer_save_state(brw);
+   drm_intel_bo *saved_bo = brw->batch.bo;
+   uint32_t saved_used = brw->batch.used;
+   uint32_t saved_state_batch_offset = brw->batch.state_batch_offset;
+
    switch (brw->gen) {
    case 6:
       gen6_blorp_exec(brw, params);
@@ -204,6 +225,35 @@ brw_blorp_exec(struct brw_context *brw, const brw_blorp_params *params)
       break;
    }
 
+   /* Make sure we didn't wrap the batch unintentionally, and make sure we
+    * reserved enough space that a wrap will never happen.
+    */
+   assert(brw->batch.bo == saved_bo);
+   assert((brw->batch.used - saved_used) * 4 +
+          (saved_state_batch_offset - brw->batch.state_batch_offset) <
+          estimated_max_batch_usage);
+   /* Shut up compiler warnings on release build */
+   (void)saved_bo;
+   (void)saved_used;
+   (void)saved_state_batch_offset;
+
+   /* Check if the blorp op we just did would make our batch likely to fail to
+    * map all the BOs into the GPU at batch exec time later.  If so, flush the
+    * batch and try again with nothing else in the batch.
+    */
+   if (dri_bufmgr_check_aperture_space(&brw->batch.bo, 1)) {
+      if (!check_aperture_failed_once) {
+         check_aperture_failed_once = true;
+         intel_batchbuffer_reset_to_saved(brw);
+         intel_batchbuffer_flush(brw);
+         goto retry;
+      } else {
+         int ret = intel_batchbuffer_flush(brw);
+         WARN_ONCE(ret == -ENOSPC,
+                   "i965: blorp emit exceeded available aperture space\n");
+      }
+   }
+
    if (unlikely(brw->always_flush_batch))
       intel_batchbuffer_flush(brw);
 
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index dceb4fc..e03e27f 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -370,10 +370,6 @@ void
 gen6_blorp_init(struct brw_context *brw);
 
 void
-gen6_blorp_emit_batch_head(struct brw_context *brw,
-                           const brw_blorp_params *params);
-
-void
 gen6_blorp_emit_state_base_address(struct brw_context *brw,
                                    const brw_blorp_params *params);
 
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index da523e5..87b1d2b 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -45,17 +45,6 @@
                              * sizeof(float))
 /** \} */
 
-void
-gen6_blorp_emit_batch_head(struct brw_context *brw,
-                           const brw_blorp_params *params)
-{
-   /* To ensure that the batch contains only the resolve, flush the batch
-    * before beginning and after finishing emitting the resolve packets.
-    */
-   intel_batchbuffer_flush(brw);
-}
-
-
 /**
  * CMD_STATE_BASE_ADDRESS
  *
@@ -1030,7 +1019,6 @@ gen6_blorp_exec(struct brw_context *brw,
    uint32_t wm_bind_bo_offset = 0;
 
    uint32_t prog_offset = params->get_wm_prog(brw, &prog_data);
-   gen6_blorp_emit_batch_head(brw, params);
    gen6_emit_3dstate_multisample(brw, params->num_samples);
    gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false, ~0u);
    gen6_blorp_emit_state_base_address(brw, params);
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index a387836..120f535 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -824,7 +824,6 @@ gen7_blorp_exec(struct brw_context *brw,
    uint32_t sampler_offset = 0;
 
    uint32_t prog_offset = params->get_wm_prog(brw, &prog_data);
-   gen6_blorp_emit_batch_head(brw, params);
    gen6_emit_3dstate_multisample(brw, params->num_samples);
    gen6_emit_3dstate_sample_mask(brw, params->num_samples, 1.0, false, ~0u);
    gen6_blorp_emit_state_base_address(brw, params);
-- 
1.8.4.rc3



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