[Mesa-dev] [PATCH] nv50: Fix GPU_READING/WRITING bit removal
Ilia Mirkin
imirkin at alum.mit.edu
Sun Dec 1 20:13:56 PST 2013
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
These look like pretty obvious typos. The x |= read; x &= ~write; (or
vice-versa) pattern occurs in nvc0, so I'm guessing that this is what was
intended here as well. Not sure if this fixes anything in particular though.
src/gallium/drivers/nouveau/nv50/nv50_state_validate.c | 4 ++--
src/gallium/drivers/nouveau/nv50/nv50_tex.c | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
index 866829c..86b9a23 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_state_validate.c
@@ -61,7 +61,7 @@ nv50_validate_fb(struct nv50_context *nv50)
if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING)
nv50->state.rt_serialize = TRUE;
mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
- mt->base.status &= NOUVEAU_BUFFER_STATUS_GPU_READING;
+ mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING;
/* only register for writing, otherwise we'd always serialize here */
BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR);
@@ -91,7 +91,7 @@ nv50_validate_fb(struct nv50_context *nv50)
if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING)
nv50->state.rt_serialize = TRUE;
mt->base.status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
- mt->base.status &= NOUVEAU_BUFFER_STATUS_GPU_READING;
+ mt->base.status &= ~NOUVEAU_BUFFER_STATUS_GPU_READING;
BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR);
} else {
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_tex.c b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
index 9e51292..f7284fa 100644
--- a/src/gallium/drivers/nouveau/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_tex.c
@@ -271,7 +271,7 @@ nv50_validate_tic(struct nv50_context *nv50, int s)
nv50->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
- res->status &= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+ res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD);
--
1.8.3.2
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