[Mesa-dev] [PATCH V3 06/10] i965/Gen7: Include bitfield in the sampler key for CMS layout
Chris Forbes
chrisf at ijw.co.nz
Mon Dec 2 09:53:50 PST 2013
Yes, that's nicer. Will fix.
On Tue, Dec 3, 2013 at 5:04 AM, Paul Berry <stereotype441 at gmail.com> wrote:
> On 1 December 2013 00:24, Chris Forbes <chrisf at ijw.co.nz> wrote:
>>
>> We need to emit extra shader code in this case to sample the
>> MCS surface first; we can't just blindly do this all the time
>> since IVB will sometimes try to access the MCS surface even if
>> disabled.
>>
>> V3: Use actual MSAA layout from the texture's mt, rather
>> then computing what would have been used based on the format.
>> This is simpler and less fragile - there's at least one case where
>> we might want to have a texture's MSAA layout change based on what
>> the app does (CMS SINT falling back to UMS if the app ever attempts
>> to render to it with a channel disabled.)
>>
>> This also obsoletes V2's 1/10 -- compute_msaa_layout can now remain
>> an implementation detail of the miptree code.
>>
>> Signed-off-by: Chris Forbes <chrisf at ijw.co.nz>
>> ---
>> src/mesa/drivers/dri/i965/brw_program.h | 5 +++++
>> src/mesa/drivers/dri/i965/brw_wm.c | 8 ++++++++
>> 2 files changed, 13 insertions(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_program.h
>> b/src/mesa/drivers/dri/i965/brw_program.h
>> index 07be4a0..51182ea 100644
>> --- a/src/mesa/drivers/dri/i965/brw_program.h
>> +++ b/src/mesa/drivers/dri/i965/brw_program.h
>> @@ -45,6 +45,11 @@ struct brw_sampler_prog_key_data {
>> * For RG32F, gather4's channel select is broken.
>> */
>> uint16_t gather_channel_quirk_mask;
>> +
>> + /**
>> + * Whether this sampler uses the compressed multisample surface
>> layout.
>> + */
>> + uint16_t compressed_multisample_layout_mask;
>> };
>>
>> #ifdef __cplusplus
>> diff --git a/src/mesa/drivers/dri/i965/brw_wm.c
>> b/src/mesa/drivers/dri/i965/brw_wm.c
>> index bc1480c..3977395 100644
>> --- a/src/mesa/drivers/dri/i965/brw_wm.c
>> +++ b/src/mesa/drivers/dri/i965/brw_wm.c
>> @@ -38,6 +38,7 @@
>> #include "main/samplerobj.h"
>> #include "program/prog_parameter.h"
>> #include "program/program.h"
>> +#include "intel_mipmap_tree.h"
>>
>> #include "glsl/ralloc.h"
>>
>> @@ -356,6 +357,13 @@ brw_populate_sampler_prog_key_data(struct gl_context
>> *ctx,
>> if (img->InternalFormat == GL_RG32F)
>> key->gather_channel_quirk_mask |= 1 << s;
>> }
>> +
>> + /* If this is a multisample sampler, and uses the CMS MSAA
>> layout, then
>> + * we need to emit slightly different code to first sample the
>> MCS surface.
>> + */
>> + if (brw->gen >= 7 && intel_texture_object((struct
>> gl_texture_object *)t)->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
>> + key->compressed_multisample_layout_mask |= 1 << s;
>> + }
>
>
> We prefer to keep source lines limited to <80 columns when possible. Maybe
> rewrite like this?
>
>
> /* If this is a multisample sampler, and uses the CMS MSAA layout,
> * then we need to emit slightly different code to first sample the
> * MCS surface.
> */
> struct intel_texture_object *intel_tex =
> intel_texture_object((struct gl_texture_object *)t);
>
> if (brw->gen >= 7 &&
> intel_tex->mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
>
> key->compressed_multisample_layout_mask |= 1 << s;
> }
>
> With that fixed, this patch is:
>
> Reviewed-by: Paul Berry <stereotype441 at gmail.com>
>
>>
>> }
>> }
>> }
>> --
>> 1.8.4.2
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
>
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