[Mesa-dev] [PATCH 15/15] glsl: Remove silly OR(..., 0x0) from ldexp() lowering.
Matt Turner
mattst88 at gmail.com
Mon Dec 2 10:40:37 PST 2013
I translated copysign(0.0f, x) a little too literally.
---
src/glsl/lower_instructions.cpp | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
index d01879c..8f8d448 100644
--- a/src/glsl/lower_instructions.cpp
+++ b/src/glsl/lower_instructions.cpp
@@ -383,7 +383,6 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
/* Constants */
ir_constant *zeroi = ir_constant::zero(ir, ivec);
- ir_constant *zerof = ir_constant::zero(ir, ir->type);
ir_constant *sign_mantissa_mask = new(ir) ir_constant(0x807fffffu, vec_elem);
ir_constant *sign_mask = new(ir) ir_constant(0x80000000u, vec_elem);
@@ -429,8 +428,7 @@ lower_instructions_visitor::ldexp_to_arith(ir_expression *ir)
*/
i.insert_before(zero_sign_x);
i.insert_before(assign(zero_sign_x,
- bitcast_u2f(bit_or(bit_and(bitcast_f2u(x), sign_mask),
- bitcast_f2u(zerof)))));
+ bitcast_u2f(bit_and(bitcast_f2u(x), sign_mask))));
i.insert_before(is_not_zero_or_underflow);
i.insert_before(assign(is_not_zero_or_underflow,
--
1.8.3.2
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