[Mesa-dev] [PATCH 6/9] mesa: consolidate multiple next_mipmap_level_size
Brian Paul
brianp at vmware.com
Tue Dec 3 09:51:35 PST 2013
On 11/25/2013 05:47 PM, Courtney Goeltzenleuchter wrote:
> Refactor to make next_mipmap_level_size defined in mipmap.c a
> _mesa_ helper function that can then be used by texture_view
>
> Signed-off-by: Courtney Goeltzenleuchter <courtney at LunarG.com>
> ---
> src/mesa/main/mipmap.c | 8 ++++----
> src/mesa/main/mipmap.h | 4 ++++
> src/mesa/main/texstorage.c | 25 +++----------------------
> 3 files changed, 11 insertions(+), 26 deletions(-)
>
> diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
> index 180f891..0330157 100644
> --- a/src/mesa/main/mipmap.c
> +++ b/src/mesa/main/mipmap.c
> @@ -1767,8 +1767,8 @@ _mesa_generate_mipmap_level(GLenum target,
> * compute next (level+1) image size
> * \return GL_FALSE if no smaller size can be generated (eg. src is 1x1x1 size)
> */
> -static GLboolean
> -next_mipmap_level_size(GLenum target, GLint border,
> +GLboolean
> +_mesa_next_mipmap_level_size(GLenum target, GLint border,
> GLint srcWidth, GLint srcHeight, GLint srcDepth,
> GLint *dstWidth, GLint *dstHeight, GLint *dstDepth)
> {
> @@ -1911,7 +1911,7 @@ generate_mipmap_uncompressed(struct gl_context *ctx, GLenum target,
> srcDepth = srcImage->Depth;
> border = srcImage->Border;
>
> - nextLevel = next_mipmap_level_size(target, border,
> + nextLevel = _mesa_next_mipmap_level_size(target, border,
> srcWidth, srcHeight, srcDepth,
> &dstWidth, &dstHeight, &dstDepth);
> if (!nextLevel)
> @@ -2102,7 +2102,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
> srcDepth = srcImage->Depth;
> border = srcImage->Border;
>
> - nextLevel = next_mipmap_level_size(target, border,
> + nextLevel = _mesa_next_mipmap_level_size(target, border,
> srcWidth, srcHeight, srcDepth,
> &dstWidth, &dstHeight, &dstDepth);
> if (!nextLevel)
> diff --git a/src/mesa/main/mipmap.h b/src/mesa/main/mipmap.h
> index d5bd1d8..ee91df0 100644
> --- a/src/mesa/main/mipmap.h
> +++ b/src/mesa/main/mipmap.h
> @@ -51,5 +51,9 @@ extern void
> _mesa_generate_mipmap(struct gl_context *ctx, GLenum target,
> struct gl_texture_object *texObj);
>
> +extern GLboolean
> +_mesa_next_mipmap_level_size(GLenum target, GLint border,
> + GLint srcWidth, GLint srcHeight, GLint srcDepth,
> + GLint *dstWidth, GLint *dstHeight, GLint *dstDepth);
>
> #endif /* MIPMAP_H */
> diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
> index 84b8f82..8d472a2 100644
> --- a/src/mesa/main/texstorage.c
> +++ b/src/mesa/main/texstorage.c
> @@ -37,6 +37,7 @@
> #include "macros.h"
> #include "teximage.h"
> #include "texobj.h"
> +#include "mipmap.h"
> #include "texstorage.h"
> #include "mtypes.h"
>
> @@ -100,27 +101,6 @@ legal_texobj_target(struct gl_context *ctx, GLuint dims, GLenum target)
> }
>
>
> -/**
> - * Compute the size of the next mipmap level.
> - */
> -static void
> -next_mipmap_level_size(GLenum target,
> - GLint *width, GLint *height, GLint *depth)
> -{
> - if (*width > 1) {
> - *width /= 2;
> - }
> -
> - if ((*height > 1) && (target != GL_TEXTURE_1D_ARRAY)) {
> - *height /= 2;
> - }
> -
> - if ((*depth > 1) && (target != GL_TEXTURE_2D_ARRAY)) {
> - *depth /= 2;
> - }
> -}
> -
> -
> /** Helper to get a particular texture image in a texture object */
> static struct gl_texture_image *
> get_tex_image(struct gl_context *ctx,
> @@ -164,7 +144,8 @@ initialize_texture_fields(struct gl_context *ctx,
> 0, internalFormat, texFormat);
> }
>
> - next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth);
> + _mesa_next_mipmap_level_size(target, 0, levelWidth, levelHeight, levelDepth,
> + &levelWidth, &levelHeight, &levelDepth);
> }
> return GL_TRUE;
> }
>
Reviewed-by: Brian Paul <brianp at vmware.com>
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