[Mesa-dev] [PATCH 7/9] mesa: Fill out ARB_texture_view entry points
Brian Paul
brianp at vmware.com
Tue Dec 3 15:28:29 PST 2013
On 12/03/2013 02:56 PM, Courtney Goeltzenleuchter wrote:
> Hi Brian,
>
> I've made all the recommended changes.
>
> I also added one, a test that the Driver.TextureView != NULL before
> calling. This lets me test the non DD functionality with the
> MESA_EXTENSION_OVERRIDE=+GL_ARB_texture_view
>
> I've also rebased to latest master (no changes required). Whole stream
> can be found at:
> https://github.com/courtney-lunarg/mesa/tree/texture_view-rc6
> <https://urldefense.proofpoint.com/v1/url?u=https://github.com/courtney-lunarg/mesa/tree/texture_view-rc6&k=oIvRg1%2BdGAgOoM1BIlLLqw%3D%3D%0A&r=lGQMzzTgII0I7jefp2FHq7WtZ%2BTLs8wadB%2BiIj9xpBY%3D%0A&m=StSJ4O%2Fa%2B9Zp%2FeTtJIDzJ1NxrKtDXrENaO%2FoFA9gY1k%3D%0A&s=0439e3fc50d195734c13b4c5e22024f034c27b7e657c8f79e08993b98f117518>
>
> Let me know if you need me to post the patches to the mail list or not.
The series LGTM. Thanks. Reviewed-by: Brian Paul <brianp at vmware.com>
Do you need someone to push to master for you?
-Brian
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