[Mesa-dev] [PATCH 5/5] glx: add missing null check in dri2_bind_tex_image
Brian Paul
brianp at vmware.com
Mon Dec 16 09:28:16 PST 2013
On 12/16/2013 07:04 AM, Juha-Pekka Heikkila wrote:
> Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila at gmail.com>
> ---
> src/glx/dri2_glx.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
> index 309c1e7..b72a859 100644
> --- a/src/glx/dri2_glx.c
> +++ b/src/glx/dri2_glx.c
> @@ -990,6 +990,9 @@ dri2_bind_tex_image(Display * dpy,
> struct dri2_context *pcp = (struct dri2_context *) gc;
> __GLXDRIdrawable *base = GetGLXDRIDrawable(dpy, drawable);
> struct glx_display *dpyPriv = __glXInitialize(dpy);
> + if (dpyPriv == NULL)
> + return;
> +
> struct dri2_drawable *pdraw = (struct dri2_drawable *) base;
> struct dri2_display *pdp =
> (struct dri2_display *) dpyPriv->dri2Display;
While we won't be compiling this with MSVC, we should try to keep
declarations before code to avoid potential warnings/errors in the future.
The rest of the series looks OK. I'll try to commit/push them later today.
-Brian
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