[Mesa-dev] [PATCH 5/5] mesa: It is not possible to have GLSL < 1.20
Ian Romanick
idr at freedesktop.org
Thu Dec 19 11:39:40 PST 2013
From: Ian Romanick <ian.d.romanick at intel.com>
This hasn't been possible for a long time.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/getstring.c | 2 --
src/mesa/main/version.c | 1 -
2 files changed, 3 deletions(-)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index d818911..b66e247 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -42,8 +42,6 @@ shading_language_version(struct gl_context *ctx)
case API_OPENGL_COMPAT:
case API_OPENGL_CORE:
switch (ctx->Const.GLSLVersion) {
- case 110:
- return (const GLubyte *) "1.10";
case 120:
return (const GLubyte *) "1.20";
case 130:
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 55411fa..00eeca7 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -224,7 +224,6 @@ compute_version(struct gl_context *ctx)
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
- ctx->Const.GLSLVersion >= 120 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
--
1.8.1.4
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