[Mesa-dev] [PATCH 12/16] i965: Add can_do_saturate() method to backend_instruction.
Matt Turner
mattst88 at gmail.com
Thu Dec 19 13:40:26 PST 2013
---
src/mesa/drivers/dri/i965/brw_shader.cpp | 44 ++++++++++++++++++++++++++++++++
src/mesa/drivers/dri/i965/brw_shader.h | 1 +
2 files changed, 45 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index ddb4524..b33c1f8 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -603,6 +603,50 @@ backend_instruction::can_do_source_mods()
}
bool
+backend_instruction::can_do_saturate()
+{
+ switch (opcode) {
+ case BRW_OPCODE_ADD:
+ case BRW_OPCODE_ASR:
+ case BRW_OPCODE_AVG:
+ case BRW_OPCODE_DP2:
+ case BRW_OPCODE_DP3:
+ case BRW_OPCODE_DP4:
+ case BRW_OPCODE_DPH:
+ case BRW_OPCODE_F16TO32:
+ case BRW_OPCODE_F32TO16:
+ case BRW_OPCODE_LINE:
+ case BRW_OPCODE_LRP:
+ case BRW_OPCODE_MAC:
+ case BRW_OPCODE_MACH:
+ case BRW_OPCODE_MAD:
+ case BRW_OPCODE_MATH:
+ case BRW_OPCODE_MOV:
+ case BRW_OPCODE_MUL:
+ case BRW_OPCODE_PLN:
+ case BRW_OPCODE_RNDD:
+ case BRW_OPCODE_RNDE:
+ case BRW_OPCODE_RNDU:
+ case BRW_OPCODE_RNDZ:
+ case BRW_OPCODE_SEL:
+ case BRW_OPCODE_SHL:
+ case BRW_OPCODE_SHR:
+ case FS_OPCODE_LINTERP:
+ case SHADER_OPCODE_COS:
+ case SHADER_OPCODE_EXP2:
+ case SHADER_OPCODE_LOG2:
+ case SHADER_OPCODE_POW:
+ case SHADER_OPCODE_RCP:
+ case SHADER_OPCODE_RSQ:
+ case SHADER_OPCODE_SIN:
+ case SHADER_OPCODE_SQRT:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool
backend_instruction::has_side_effects() const
{
switch (opcode) {
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index ff5af93..bc994e0 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -45,6 +45,7 @@ public:
bool is_math();
bool is_control_flow();
bool can_do_source_mods();
+ bool can_do_saturate();
/**
* True if the instruction has side effects other than writing to
--
1.8.3.2
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