[Mesa-dev] [PATCH 01/18] Remove glBlendColor and glBlendEquations decls from glext.h
Ian Romanick
idr at freedesktop.org
Fri Dec 20 10:24:19 PST 2013
On 12/13/2013 05:25 PM, Keith Packard wrote:
> These are duplicates from gl.h; I'm not sure which file they belong in, but
> you don't get to have them in both places.
If you're doing something that involves defining GL_GLEXT_PROTOTYPES,
you're doing it wrong.
Also, unless you're sending kernel or libdrm patches, there's no reason
to CC dri-devel. :)
> Signed-off-by: Keith Packard <keithp at keithp.com>
> ---
> include/GL/glext.h | 2 --
> 1 file changed, 2 deletions(-)
>
> diff --git a/include/GL/glext.h b/include/GL/glext.h
> index 7d6033e..b432d2e 100644
> --- a/include/GL/glext.h
> +++ b/include/GL/glext.h
> @@ -457,8 +457,6 @@ GLAPI void APIENTRY glWindowPos3i (GLint x, GLint y, GLint z);
> GLAPI void APIENTRY glWindowPos3iv (const GLint *v);
> GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
> GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
> -GLAPI void APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
> -GLAPI void APIENTRY glBlendEquation (GLenum mode);
> #endif
> #endif /* GL_VERSION_1_4 */
>
>
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