[Mesa-dev] [PATCH 06/25] i965: Hook up image state upload.

Paul Berry stereotype441 at gmail.com
Mon Dec 30 18:07:53 PST 2013


On 2 December 2013 11:39, Francisco Jerez <currojerez at riseup.net> wrote:

> ---
>  src/mesa/drivers/dri/i965/brw_context.h          |  2 +
>  src/mesa/drivers/dri/i965/brw_gs_surface_state.c | 24 ++++++++++++
>  src/mesa/drivers/dri/i965/brw_state.h            |  3 ++
>  src/mesa/drivers/dri/i965/brw_state_upload.c     |  6 +++
>  src/mesa/drivers/dri/i965/brw_vs_surface_state.c | 24 ++++++++++++
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 50
> ++++++++++++++++++++++++
>  6 files changed, 109 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h
> b/src/mesa/drivers/dri/i965/brw_context.h
> index dc606c0f..4586005 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -181,6 +181,7 @@ enum brw_state_id {
>     BRW_STATE_STATS_WM,
>     BRW_STATE_UNIFORM_BUFFER,
>     BRW_STATE_ATOMIC_BUFFER,
> +   BRW_STATE_IMAGE_UNITS,
>     BRW_STATE_META_IN_PROGRESS,
>     BRW_STATE_INTERPOLATION_MAP,
>     BRW_STATE_PUSH_CONSTANT_ALLOCATION,
> @@ -220,6 +221,7 @@ enum brw_state_id {
>  #define BRW_NEW_STATS_WM               (1 << BRW_STATE_STATS_WM)
>  #define BRW_NEW_UNIFORM_BUFFER          (1 << BRW_STATE_UNIFORM_BUFFER)
>  #define BRW_NEW_ATOMIC_BUFFER           (1 << BRW_STATE_ATOMIC_BUFFER)
> +#define BRW_NEW_IMAGE_UNITS             (1 << BRW_STATE_IMAGE_UNITS)
>  #define BRW_NEW_META_IN_PROGRESS        (1 << BRW_STATE_META_IN_PROGRESS)
>  #define BRW_NEW_INTERPOLATION_MAP       (1 << BRW_STATE_INTERPOLATION_MAP)
>  #define BRW_NEW_PUSH_CONSTANT_ALLOCATION (1 <<
> BRW_STATE_PUSH_CONSTANT_ALLOCATION)
> diff --git a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
> b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
> index 5661941..6db061d 100644
> --- a/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
> +++ b/src/mesa/drivers/dri/i965/brw_gs_surface_state.c
> @@ -110,3 +110,27 @@ const struct brw_tracked_state brw_gs_abo_surfaces = {
>     },
>     .emit = brw_upload_gs_abo_surfaces,
>  };
> +
> +static void
> +brw_upload_gs_image_surfaces(struct brw_context *brw)
> +{
> +   struct gl_context *ctx = &brw->ctx;
> +   /* _NEW_PROGRAM */
> +   struct gl_shader_program *prog = ctx->Shader.CurrentGeometryProgram;
>

Since you only need the geometry program here, you can depend on
BRW_NEW_GEOMETRY_PROGRAM instead of _NEW_PROGRAM, and avoid this function
getting called unnecessarily when the geometry shader doesn't change (e.g.
when switching between two programs that don't contain a geometry shader).

A similar improvement cound be made in the vs and fs cases, but the benefit
is less (since nearly all programs contain a vertex and a fragment shader).

It's not a huge deal, though.  Either way, the patch is:

Reviewed-by: Paul Berry <stereotype441 at gmail.com>
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