[Mesa-dev] [PATCH] mesa: Don't check (offset + size <= bufObj->Size) in BindBufferRange.

Ian Romanick ian.d.romanick at intel.com
Thu Feb 7 19:01:20 PST 2013


On 02/07/2013 05:54 PM, Paul Berry wrote:
> In the documentation for BindBufferRange, OpenGL specs from 3.0
> through 4.1 contain this language:
>
>      "The error INVALID_VALUE is generated if size is less than or
>      equal to zero or if offset + size is greater than the value of
>      BUFFER_SIZE."
>
> This text was dropped from OpenGL 4.2, and it does not appear in the
> GLES 3.0 spec.
>
> Presumably the reason for the change is because come clients change
> the size of the buffer after calling BindBufferRange.  We don't want
> to generate an error at the time of the BindBufferRange call just
> because the old size of the buffer was too small, when the buffer is
> about to be resized.
>
> Since this is a deliberate relaxation of error conditions in order to
> allow clients to work, it seems sensible to apply it to all versions
> of GL, not just GL 4.2 and above.
>
> (Note that there is no danger of this change allowing a client to
> access data beyond the end of a buffer.  We already have code to
> ensure that that doesn't happen in the case where the client shrinks
> the buffer after calling BindBufferRange).
>
> Eliminates a spurious error message in the gles3 conformance test
> "transform_feedback_offset_size".
> ---
>   src/mesa/main/bufferobj.c | 7 -------
>   1 file changed, 7 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 7c06938..b82ba7b 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -2152,13 +2152,6 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
>                        (int) size);
>            return;
>         }
> -
> -      if (offset + size > bufObj->Size) {
> -         _mesa_error(ctx, GL_INVALID_VALUE,
> -                     "glBindBufferRange(offset + size %d > buffer size %d)",
> -                     (int) (offset + size), (int) (bufObj->Size));
> -         return;
> -      }
>      }
>
>      switch (target) {
>

For some reason, this change makes one of the UBO tests fail... while 
making the transform feedback tests not get an error.  Sigh... I'll look 
in to it...



More information about the mesa-dev mailing list