[Mesa-dev] [PATCH 2/2] llvmpipe: implement dual source blending
Brian Paul
brianp at vmware.com
Fri Feb 8 07:32:18 PST 2013
On 02/07/2013 08:19 PM, sroland at vmware.com wrote:
> From: Roland Scheidegger<sroland at vmware.com>
>
> link up the fs outputs and blend inputs, and make sure the second blend source
> is correctly loaded and converted (which is quite complex).
> There's a slight refactoring of the monster generate_unswizzled_blend()
> function where it makes sense to factor out alpha conversion (which needs
> to run twice for dual source blend).
> ---
> src/gallium/drivers/llvmpipe/lp_bld_blend.h | 1 +
> src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c | 13 +-
> src/gallium/drivers/llvmpipe/lp_screen.c | 2 +-
> src/gallium/drivers/llvmpipe/lp_state_fs.c | 331 +++++++++++++++++------
> src/gallium/drivers/llvmpipe/lp_test_blend.c | 3 +-
> 5 files changed, 257 insertions(+), 93 deletions(-)
>
The series LGTM, AFAICT.
So this enables the GL_ARB_blend_func_extended extension? I think
there's some piglit tests for that. They pass?
Reviewed-by: Brian Paul <brianp at vmware.com>
-Brian
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