[Mesa-dev] [PATCH 1/2] st/mesa: fix texture buffer objects
Marek Olšák
maraeo at gmail.com
Tue Feb 12 17:11:10 PST 2013
Broken by 624528834f53f54c7a934f929769b7e6b230a0b1.
---
src/mesa/state_tracker/st_atom_texture.c | 14 ++++++++++----
1 file changed, 10 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 28327bc..fc2d690 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -234,11 +234,17 @@ update_single_texture(struct st_context *st,
}
/* Determine the format of the texture sampler view */
- view_format = stObj->pt->format;
+ if (texObj->Target == GL_TEXTURE_BUFFER) {
+ view_format =
+ st_mesa_format_to_pipe_format(stObj->base._BufferObjectFormat);
+ }
+ else {
+ view_format = stObj->pt->format;
- /* If sRGB decoding is off, use the linear format */
- if (samp->sRGBDecode == GL_SKIP_DECODE_EXT) {
- view_format = util_format_linear(view_format);
+ /* If sRGB decoding is off, use the linear format */
+ if (samp->sRGBDecode == GL_SKIP_DECODE_EXT) {
+ view_format = util_format_linear(view_format);
+ }
}
/* if sampler view has changed dereference it */
--
1.7.10.4
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