[Mesa-dev] r600g: status of my work on the shader optimization
hverbeet at gmail.com
Thu Feb 14 03:50:22 PST 2013
On 14 February 2013 12:28, Christian König <deathsimple at vodafone.de> wrote:
> Well apart from a bit strange coding style and the use of SVN, I can't
> really see any problems that are related to using LLVM as it is.
Well, for one, I don't think LLVM believes in stable APIs or shared
libraries, and I think some of the build system issues for example are
a result of that. More generally, I have the impression that using
LLVM is much more complicated than it really needs to be for what
we're trying to use it for in r600g. Of course I'm not a particularly
active contributor to r600g these days, so this is really just more of
a comment from the sidelines, but my basic point is that I think
there's value in exploring other options besides LLVM.
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