[Mesa-dev] [PATCH] draw: fix non-perspective interpolation in interp()

Brian Paul brianp at vmware.com
Sat Feb 16 10:58:13 PST 2013


This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95.
When we use the clip coordinate to compute the screen-space interpolation
factor, we need to first apply the divide-by-zero step to the clip
coordinate.

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60938

Note: This is a candidate for the 9.1 branch.
---
 src/gallium/auxiliary/draw/draw_pipe_clip.c |   11 ++++++++---
 1 files changed, 8 insertions(+), 3 deletions(-)

diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 7b879c4..3110809 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -167,12 +167,17 @@ static void interp( const struct clip_stage *clip,
    {
       int k;
       t_nopersp = t;
-      for (k = 0; k < 2; k++)
+      /* find either in.x != out.x or in.y != out.y */
+      for (k = 0; k < 2; k++) {
          if (in->clip[k] != out->clip[k]) {
-            t_nopersp = (dst->clip[k] - out->clip[k]) /
-               (in->clip[k] - out->clip[k]);
+            /* do divide by W, then compute linear interpolation factor */
+            float in_coord = in->clip[k] / in->clip[3];
+            float out_coord = out->clip[k] / out->clip[3];
+            float dst_coord = dst->clip[k] / dst->clip[3];
+            t_nopersp = (dst_coord - out_coord) / (in_coord - out_coord);
             break;
          }
+      }
    }
 
    /* Other attributes
-- 
1.7.3.4



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