[Mesa-dev] [PATCH] draw: fix non-perspective interpolation in interp()
Brian Paul
brianp at vmware.com
Sat Feb 16 10:58:13 PST 2013
This fixes a regression from ab74fee5e1a3fc3323b7238278637b232c2d0d95.
When we use the clip coordinate to compute the screen-space interpolation
factor, we need to first apply the divide-by-zero step to the clip
coordinate.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=60938
Note: This is a candidate for the 9.1 branch.
---
src/gallium/auxiliary/draw/draw_pipe_clip.c | 11 ++++++++---
1 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/src/gallium/auxiliary/draw/draw_pipe_clip.c b/src/gallium/auxiliary/draw/draw_pipe_clip.c
index 7b879c4..3110809 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_clip.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_clip.c
@@ -167,12 +167,17 @@ static void interp( const struct clip_stage *clip,
{
int k;
t_nopersp = t;
- for (k = 0; k < 2; k++)
+ /* find either in.x != out.x or in.y != out.y */
+ for (k = 0; k < 2; k++) {
if (in->clip[k] != out->clip[k]) {
- t_nopersp = (dst->clip[k] - out->clip[k]) /
- (in->clip[k] - out->clip[k]);
+ /* do divide by W, then compute linear interpolation factor */
+ float in_coord = in->clip[k] / in->clip[3];
+ float out_coord = out->clip[k] / out->clip[3];
+ float dst_coord = dst->clip[k] / dst->clip[3];
+ t_nopersp = (dst_coord - out_coord) / (in_coord - out_coord);
break;
}
+ }
}
/* Other attributes
--
1.7.3.4
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