[Mesa-dev] [PATCH] glsl: Remove VS output varyings which are optimized out of the FS
Kenneth Graunke
kenneth at whitecape.org
Sun Feb 17 10:07:37 PST 2013
On 02/12/2013 06:59 PM, Jordan Justen wrote:
> Previously when an input varying was optimized out of the
> FS we would still retain it as an output of the VS.
>
> We now build a hash of live FS input varyings rather
> than looking in the FS symbol table. (The FS symbol table
> will still contain the optimized out varyings.)
>
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> Cc: Paul Berry <stereotype441 at gmail.com>
> ---
> src/glsl/link_varyings.cpp | 19 ++++++++++++++++++-
> 1 file changed, 18 insertions(+), 1 deletion(-)
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
More information about the mesa-dev
mailing list