[Mesa-dev] [PATCH] meta: Allocate texture before initializing texture coordinates

Chad Versace chad.versace at linux.intel.com
Fri Feb 22 11:54:09 PST 2013


On 02/19/2013 04:15 PM, Anuj Phogat wrote:
> On Fri, Feb 15, 2013 at 11:20 AM, Anuj Phogat <anuj.phogat at gmail.com> wrote:
>> tex->Sright and tex->Ttop are initialized during texture allocation.
>> This fixes depth buffer blitting failures in khronos conformance tests
>> when run on desktop GL 3.0.
>>
>> Note: This is a candidate for stable branches.
>>
>> Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
>> ---
>>  src/mesa/drivers/common/meta.c |   17 ++++++++---------
>>  1 files changed, 8 insertions(+), 9 deletions(-)
>>

> 
> This also fixes https://bugs.freedesktop.org/show_bug.cgi?id=59495

Looks good to me. Please add a tag for bugzilla in the commit message.

Reviewed-by: Chad Versace <chad.versace at linux.intel.com>



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