[Mesa-dev] [Bug 61412] glCallLists/glBitmap calls slow on Intel implementation of Mesa drivers

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 25 17:49:14 PST 2013


James Ogden <rexhunter99 at gmail.com> changed:

           What    |Removed                     |Added
           Hardware|All                         |x86-64 (AMD64)
         Resolution|NOTOURBUG                   |WONTFIX
           Severity|major                       |critical
           Priority|medium                      |highest
            Version|unspecified                 |9.0

--- Comment #12 from James Ogden <rexhunter99 at gmail.com> ---
(In reply to comment #11)
> We've tried really hard to help you, and all of your responses have been
> filled with rudeness and belligerence.  I think we're done trying to help
> you.  You can reopen the bug if you want, but we have no plans to do
> anything with it.
> Have a nice day.
It's nice to see the world is still full of people who are happy to live with
broken utilities.

It really is quite sad that a company like NVidia - or AMD even - who have to
have their hands forced by a company like Valve can at least produce working
drivers for their devices while you lot who supposedly work for the community
and produce things by the community can't even acknowledge and attempt to fix a
problem brought up by someone.  And then go so far as to be arrogant and ignore
everything said person says and then use their frustration against them to
further ignore the issue.

Good day, take your shitty drivers and wallow in your arrogance and self
righteousness.  It's people like you that drive other people away from using
bug reporting systems to try and find a proper solution to an issue and resolve
it for future cases, and even deter people from using the operating system the
issue originates on.


Marking this as RESOLVED - WONTFIX, since that's the reality of the situation,
NOTOURBUG is just pathetic really.

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You are the assignee for the bug.
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