[Mesa-dev] [PATCH V4 00/19] ARB_texture_multisample support
Chris Forbes
chrisf at ijw.co.nz
Tue Feb 26 02:10:41 PST 2013
This series adds the core mesa bits for ARB_texture_multisample, and support
in the i965 driver for Gen6 and Gen7.
I've addressed the issues that were raised for V3, and also fixed some other
bugs which I found while beefing up the piglit coverage for this.
- Proxy texture targets were denied in glTexImage*Multisample.
- I was lying to the i965 fs regalloc about how many regs were written by
the sampler message, so it was clobbering the results in nontrivial shaders.
Things for another day:
- CMS layout support on Gen7.
- Verify multisample depth arrays. Until this is done, we only advertise
MAX_DEPTH_TEXTURE_SAMPLES=1.
A follow-up series addresses the interactions between this extension, classic
multisample renderbuffer creation, and internalformat_query, which resolves the
remaining TODO in 12/19.
-- Chris
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