[Mesa-dev] [PATCH] llvmpipe: support rendering to buffer render targets.
Marek Olšák
maraeo at gmail.com
Wed Feb 27 01:28:49 PST 2013
What is this good for? Is it for UAVs? (unordered access views)
For UAVs, I think there is ARB_shader_storage_buffer_object and
pipe_context::set_shader_resources.
Marek
On Wed, Feb 27, 2013 at 3:18 AM, <sroland at vmware.com> wrote:
> From: Roland Scheidegger <sroland at vmware.com>
>
> Unfortunately not usable from OpenGL, and no cap bit.
> Pretty similar to a 1d texture, though allows specifying a start element.
> The util code for handling clears also needs adjustments (and fix
> a bug causing crashes for handling pure integer formats there too).
> ---
> src/gallium/auxiliary/util/u_surface.c | 55 +++++++++++++++++++++++----
> src/gallium/drivers/llvmpipe/lp_rast.c | 25 ++----------
> src/gallium/drivers/llvmpipe/lp_rast_priv.h | 4 +-
> src/gallium/drivers/llvmpipe/lp_scene.c | 35 +++++++++++------
> src/gallium/drivers/llvmpipe/lp_texture.c | 44 +++++++++++++++------
> 5 files changed, 108 insertions(+), 55 deletions(-)
>
> diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
> index b948b46..fba0798 100644
> --- a/src/gallium/auxiliary/util/u_surface.c
> +++ b/src/gallium/auxiliary/util/u_surface.c
> @@ -323,20 +323,59 @@ util_clear_render_target(struct pipe_context *pipe,
> if (!dst->texture)
> return;
> /* XXX: should handle multiple layers */
> - dst_map = pipe_transfer_map(pipe,
> - dst->texture,
> - dst->u.tex.level,
> - dst->u.tex.first_layer,
> - PIPE_TRANSFER_WRITE,
> - dstx, dsty, width, height, &dst_trans);
> +
> + if (dst->texture->target == PIPE_BUFFER) {
> + /*
> + * The fill naturally works on the surface format, however
> + * the transfer uses resource format which is just bytes for buffers.
> + */
> + unsigned dx, w;
> + unsigned pixstride = util_format_get_blocksize(dst->format);
> + dx = dstx * pixstride;
> + w = width * pixstride;
> + dst_map = pipe_transfer_map(pipe,
> + dst->texture,
> + 0, 0,
> + PIPE_TRANSFER_WRITE,
> + dx, 0, w, 1,
> + &dst_trans);
> + dst_map = (uint8_t *)dst_map + dst->u.buf.first_element * pixstride;
> + }
> + else {
> + /* XXX: should handle multiple layers */
> + dst_map = pipe_transfer_map(pipe,
> + dst->texture,
> + dst->u.tex.level,
> + dst->u.tex.first_layer,
> + PIPE_TRANSFER_WRITE,
> + dstx, dsty, width, height, &dst_trans);
> +
> + }
>
> assert(dst_map);
>
> if (dst_map) {
> + enum pipe_format format = dst->format;
> assert(dst_trans->stride > 0);
>
> - util_pack_color(color->f, dst->texture->format, &uc);
> - util_fill_rect(dst_map, dst->texture->format,
> + if (util_format_is_pure_integer(format)) {
> + /*
> + * We expect int/uint clear values here, though some APIs
> + * might disagree (but in any case util_pack_color()
> + * couldn't handle it)...
> + */
> + if (util_format_is_pure_sint(format)) {
> + util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
> + }
> + else {
> + assert(util_format_is_pure_uint(format));
> + util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
> + }
> + }
> + else {
> + util_pack_color(color->f, dst->format, &uc);
> + }
> + util_fill_rect(dst_map, dst->format,
> dst_trans->stride,
> 0, 0, width, height, &uc);
>
> diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
> index b5e5da6..6183f41 100644
> --- a/src/gallium/drivers/llvmpipe/lp_rast.c
> +++ b/src/gallium/drivers/llvmpipe/lp_rast.c
> @@ -165,32 +165,13 @@ lp_rast_clear_color(struct lp_rasterizer_task *task,
>
> for (i = 0; i < scene->fb.nr_cbufs; i++) {
> enum pipe_format format = scene->fb.cbufs[i]->format;
> - /*
> - * XXX the format_write_4i/ui functions do clamping to max value
> - * and I'm not sure that's actually right - spec doesn't seem to
> - * say much about that topic. If it is should probably adjust the
> - * border color handling to do the same. If not and chopping off
> - * bits is the way to go, the write_4i and write_4ui functions
> - * would be identical.
> - */
> - if (util_format_is_pure_sint(format)) {
> - int rgba[4];
> - rgba[0] = arg.clear_color.i[0];
> - rgba[1] = arg.clear_color.i[1];
> - rgba[2] = arg.clear_color.i[2];
> - rgba[3] = arg.clear_color.i[3];
>
> - util_format_write_4i(format, rgba, 0, &uc, 0, 0, 0, 1, 1);
> + if (util_format_is_pure_sint(format)) {
> + util_format_write_4i(format, arg.clear_color.i, 0, &uc, 0, 0, 0, 1, 1);
> }
> else {
> - unsigned rgba[4];
> - rgba[0] = arg.clear_color.ui[0];
> - rgba[1] = arg.clear_color.ui[1];
> - rgba[2] = arg.clear_color.ui[2];
> - rgba[3] = arg.clear_color.ui[3];
> -
> assert(util_format_is_pure_uint(format));
> - util_format_write_4ui(format, rgba, 0, &uc, 0, 0, 0, 1, 1);
> + util_format_write_4ui(format, arg.clear_color.ui, 0, &uc, 0, 0, 0, 1, 1);
> }
>
> util_fill_rect(scene->cbufs[i].map,
> diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
> index 5db8fcd..c0f41f6 100644
> --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
> +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
> @@ -196,7 +196,7 @@ lp_rast_get_unswizzled_color_tile_pointer(struct lp_rasterizer_task *task,
> struct pipe_surface *cbuf = scene->fb.cbufs[buf];
> assert(cbuf);
>
> - format_bytes = util_format_description(cbuf->format)->block.bits / 8;
> + format_bytes = util_format_get_blocksize(cbuf->format);
> task->color_tiles[buf] = scene->cbufs[buf].map + scene->cbufs[buf].stride * task->y + format_bytes * task->x;
> }
>
> @@ -221,7 +221,7 @@ lp_rast_get_unswizzled_color_block_pointer(struct lp_rasterizer_task *task,
> assert((y % TILE_VECTOR_HEIGHT) == 0);
> assert(buf < task->scene->fb.nr_cbufs);
>
> - format_bytes = util_format_description(task->scene->fb.cbufs[buf]->format)->block.bits / 8;
> + format_bytes = util_format_get_blocksize(task->scene->fb.cbufs[buf]->format);
>
> color = lp_rast_get_unswizzled_color_tile_pointer(task, buf, LP_TEX_USAGE_READ_WRITE);
> assert(color);
> diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
> index 328c0f7..fec2f74 100644
> --- a/src/gallium/drivers/llvmpipe/lp_scene.c
> +++ b/src/gallium/drivers/llvmpipe/lp_scene.c
> @@ -141,15 +141,24 @@ lp_scene_begin_rasterization(struct lp_scene *scene)
>
> for (i = 0; i < scene->fb.nr_cbufs; i++) {
> struct pipe_surface *cbuf = scene->fb.cbufs[i];
> - assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer);
> - scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
> - cbuf->u.tex.level);
> -
> - scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
> - cbuf->u.tex.level,
> - cbuf->u.tex.first_layer,
> - LP_TEX_USAGE_READ_WRITE,
> - LP_TEX_LAYOUT_LINEAR);
> + if (llvmpipe_resource_is_texture(cbuf->texture)) {
> + assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer);
> + scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
> + cbuf->u.tex.level);
> +
> + scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
> + cbuf->u.tex.level,
> + cbuf->u.tex.first_layer,
> + LP_TEX_USAGE_READ_WRITE,
> + LP_TEX_LAYOUT_LINEAR);
> + }
> + else {
> + struct llvmpipe_resource *lpr = llvmpipe_resource(cbuf->texture);
> + unsigned pixstride = util_format_get_blocksize(cbuf->format);
> + scene->cbufs[i].stride = cbuf->texture->width0;
> + scene->cbufs[i].map = lpr->data;
> + scene->cbufs[i].map += cbuf->u.buf.first_element * pixstride;
> + }
> }
>
> if (fb->zsbuf) {
> @@ -182,9 +191,11 @@ lp_scene_end_rasterization(struct lp_scene *scene )
> for (i = 0; i < scene->fb.nr_cbufs; i++) {
> if (scene->cbufs[i].map) {
> struct pipe_surface *cbuf = scene->fb.cbufs[i];
> - llvmpipe_resource_unmap(cbuf->texture,
> - cbuf->u.tex.level,
> - cbuf->u.tex.first_layer);
> + if (llvmpipe_resource_is_texture(cbuf->texture)) {
> + llvmpipe_resource_unmap(cbuf->texture,
> + cbuf->u.tex.level,
> + cbuf->u.tex.first_layer);
> + }
> scene->cbufs[i].map = NULL;
> }
> }
> diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
> index f923292..7387166 100644
> --- a/src/gallium/drivers/llvmpipe/lp_texture.c
> +++ b/src/gallium/drivers/llvmpipe/lp_texture.c
> @@ -297,6 +297,12 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
> assert(templat->depth0 == 1);
> assert(templat->last_level == 0);
> lpr->data = align_malloc(bytes, 16);
> + /*
> + * buffers don't really have stride but it's probably safer
> + * (for code doing same calculations for buffers and textures)
> + * to put something sane in there.
> + */
> + lpr->row_stride[0] = bytes;
> if (!lpr->data)
> goto fail;
> memset(lpr->data, 0, bytes);
> @@ -578,12 +584,23 @@ llvmpipe_create_surface(struct pipe_context *pipe,
> pipe_resource_reference(&ps->texture, pt);
> ps->context = pipe;
> ps->format = surf_tmpl->format;
> - ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
> - ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
> -
> - ps->u.tex.level = surf_tmpl->u.tex.level;
> - ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
> - ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
> + if (llvmpipe_resource_is_texture(pt)) {
> + assert(surf_tmpl->u.tex.level <= pt->last_level);
> + ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
> + ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
> + ps->u.tex.level = surf_tmpl->u.tex.level;
> + ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
> + ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
> + }
> + else {
> + const enum pipe_format format = surf_tmpl->format;
> + ps->width = pt->width0 / util_format_get_blocksize(format);
> + ps->height = pt->height0;
> + ps->u.buf.first_element = surf_tmpl->u.buf.first_element;
> + ps->u.buf.last_element = surf_tmpl->u.buf.last_element;
> + assert(ps->u.buf.first_element <= ps->u.buf.last_element);
> + assert(ps->u.buf.last_element < ps->width);
> + }
> }
> return ps;
> }
> @@ -1342,12 +1359,17 @@ llvmpipe_resource_size(const struct pipe_resource *resource)
> const struct llvmpipe_resource *lpr = llvmpipe_resource_const(resource);
> unsigned lvl, size = 0;
>
> - for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
> - if (lpr->linear_img.data)
> - size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
> + if (llvmpipe_resource_is_texture(resource)) {
> + for (lvl = 0; lvl <= lpr->base.last_level; lvl++) {
> + if (lpr->linear_img.data)
> + size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_LINEAR);
>
> - if (lpr->tiled_img.data)
> - size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
> + if (lpr->tiled_img.data)
> + size += tex_image_size(lpr, lvl, LP_TEX_LAYOUT_TILED);
> + }
> + }
> + else {
> + size = resource->width0;
> }
>
> return size;
> --
> 1.7.9.5
>
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