[Mesa-dev] i965 query object tidying
Kenneth Graunke
kenneth at whitecape.org
Thu Feb 28 00:25:03 PST 2013
I'm hoping to add support for doing the transform feedback queries in
hardware, rather than software counters (as geometry shaders will break
the CPU-side counting.)
Before I could do that, I had to make the query object code a bit more
understandable, and eliminate globals specific to occlusion queries.
I think it's a lot easier to follow now. A second series will do the
actual new hardware counter support.
No piglit or es3conform regressions on Ivybridge. No regressions in
oglconform's occlusion_query and occlusion_query2 tests.
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