[Mesa-dev] [RFC PATCH 04/26] mesa: add texobj support for ARB_texture_multisample

Brian Paul brianp at vmware.com
Wed Jan 2 09:59:43 PST 2013


On 12/29/2012 05:35 AM, Chris Forbes wrote:
> V2: Allow multisample texture targets in glInvalidateTexSubImage too.
> This was already partly there, but I missed it the first time around
> since the interaction is defined in a newer extension.
>
> Signed-off-by: Chris Forbes<chrisf at ijw.co.nz>
> ---
>   src/mesa/main/fbobject.c |  5 +++++
>   src/mesa/main/mtypes.h   |  4 ++++
>   src/mesa/main/shared.c   |  2 ++
>   src/mesa/main/teximage.c | 55 ++++++++++++++++++++++++++++++++++++++++++++++--
>   src/mesa/main/texobj.c   | 28 +++++++++++++++++++++---
>   src/mesa/main/texparam.c |  3 +++
>   src/mesa/main/texstate.c |  2 ++
>   7 files changed, 94 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
> index ce77b9f..c541695 100644
> --- a/src/mesa/main/fbobject.c
> +++ b/src/mesa/main/fbobject.c
> @@ -2217,6 +2217,11 @@ _mesa_FramebufferTexture2D(GLenum target, GLenum attachment,
>            error = (_mesa_is_gles(ctx)&&  ctx->Version<  30)
>               || !ctx->Extensions.EXT_texture_array;
>            break;
> +      case GL_TEXTURE_2D_MULTISAMPLE:
> +      case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +         error = _mesa_is_gles(ctx)
> +            || !ctx->Extensions.ARB_texture_multisample;
> +         break;
>         default:
>            error = GL_TRUE;
>         }
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 7c513a1..db87ead 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -1148,6 +1148,8 @@ struct gl_stencil_attrib
>    */
>   typedef enum
>   {
> +   TEXTURE_2D_MULTISAMPLE_INDEX,
> +   TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX,
>      TEXTURE_CUBE_ARRAY_INDEX,
>      TEXTURE_BUFFER_INDEX,
>      TEXTURE_2D_ARRAY_INDEX,
> @@ -1167,6 +1169,8 @@ typedef enum
>    * Used for Texture.Unit[]._ReallyEnabled flags.
>    */
>   /*@{*/
> +#define TEXTURE_2D_MULTISAMPLE_BIT (1<<  TEXTURE_2D_MULTISAMPLE_INDEX)
> +#define TEXTURE_2D_MULTISAMPLE_ARRAY_BIT (1<<  TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX)
>   #define TEXTURE_CUBE_ARRAY_BIT (1<<  TEXTURE_CUBE_ARRAY_INDEX)
>   #define TEXTURE_BUFFER_BIT   (1<<  TEXTURE_BUFFER_INDEX)
>   #define TEXTURE_2D_ARRAY_BIT (1<<  TEXTURE_2D_ARRAY_INDEX)
> diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
> index a98a45c..4081259 100644
> --- a/src/mesa/main/shared.c
> +++ b/src/mesa/main/shared.c
> @@ -92,6 +92,8 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
>      for (i = 0; i<  NUM_TEXTURE_TARGETS; i++) {
>         /* NOTE: the order of these enums matches the TEXTURE_x_INDEX values */
>         static const GLenum targets[] = {
> +         GL_TEXTURE_2D_MULTISAMPLE,
> +         GL_TEXTURE_2D_MULTISAMPLE_ARRAY,
>            GL_TEXTURE_CUBE_MAP_ARRAY,
>            GL_TEXTURE_BUFFER,
>            GL_TEXTURE_2D_ARRAY_EXT,
> diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
> index 078ac71..b24efda 100644
> --- a/src/mesa/main/teximage.c
> +++ b/src/mesa/main/teximage.c
> @@ -670,7 +670,7 @@ _mesa_is_proxy_texture(GLenum target)
>       * NUM_TEXTURE_TARGETS should match number of terms below, except there's no
>       * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES.
>       */
> -   assert(NUM_TEXTURE_TARGETS == 8 + 2);
> +   assert(NUM_TEXTURE_TARGETS == 10 + 2);
>
>      return (target == GL_PROXY_TEXTURE_1D ||
>              target == GL_PROXY_TEXTURE_2D ||
> @@ -679,7 +679,9 @@ _mesa_is_proxy_texture(GLenum target)
>              target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
>              target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
>              target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
> -           target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY);
> +           target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY ||
> +           target == GL_PROXY_TEXTURE_2D_MULTISAMPLE ||
> +           target == GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY);
>   }
>
>
> @@ -720,6 +722,12 @@ _mesa_get_proxy_target(GLenum target)
>      case GL_TEXTURE_CUBE_MAP_ARRAY:
>      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
>         return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY;
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
> +      return GL_PROXY_TEXTURE_2D_MULTISAMPLE;
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +      return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY;
>      default:
>         _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()");
>         return 0;
> @@ -797,6 +805,18 @@ _mesa_select_tex_object(struct gl_context *ctx,
>         case GL_TEXTURE_EXTERNAL_OES:
>            return ctx->Extensions.OES_EGL_image_external
>               ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL;
> +      case GL_TEXTURE_2D_MULTISAMPLE:
> +         return ctx->Extensions.ARB_texture_multisample
> +            ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
> +      case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
> +         return ctx->Extensions.ARB_texture_multisample
> +            ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL;
> +      case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +         return ctx->Extensions.ARB_texture_multisample
> +            ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
> +      case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +         return ctx->Extensions.ARB_texture_multisample
> +            ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL;
>         default:
>            _mesa_problem(NULL, "bad target in _mesa_select_tex_object()");
>            return NULL;
> @@ -927,6 +947,16 @@ get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level)
>            return NULL;
>         texIndex = TEXTURE_CUBE_ARRAY_INDEX;
>         break;
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
> +      if (level>  0)
> +         return 0;
> +      texIndex = TEXTURE_2D_MULTISAMPLE_INDEX;
> +      break;
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +      if (level>  0)
> +         return 0;
> +      texIndex = TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX;
> +      break;
>      default:
>         return NULL;
>      }
> @@ -996,6 +1026,13 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
>      case GL_TEXTURE_BUFFER:
>         return ctx->API == API_OPENGL_CORE&&
>                ctx->Extensions.ARB_texture_buffer_object ? 1 : 0;
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +      return _mesa_is_desktop_gl(ctx)
> +&&  ctx->Extensions.ARB_texture_multisample
> +         ? 1 : 0;
>      case GL_TEXTURE_EXTERNAL_OES:
>         /* fall-through */
>      default:
> @@ -1029,6 +1066,8 @@ _mesa_get_texture_dimensions(GLenum target)
>      case GL_TEXTURE_1D_ARRAY:
>      case GL_PROXY_TEXTURE_1D_ARRAY:
>      case GL_TEXTURE_EXTERNAL_OES:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
>         return 2;
>      case GL_TEXTURE_3D:
>      case GL_PROXY_TEXTURE_3D:
> @@ -1036,6 +1075,8 @@ _mesa_get_texture_dimensions(GLenum target)
>      case GL_PROXY_TEXTURE_2D_ARRAY:
>      case GL_TEXTURE_CUBE_MAP_ARRAY:
>      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         return 3;
>      case GL_TEXTURE_BUFFER:
>         /* fall-through */
> @@ -1077,6 +1118,8 @@ _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height,
>         break;
>      case GL_TEXTURE_RECTANGLE:
>      case GL_TEXTURE_EXTERNAL_OES:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         return 1;
>      default:
>         assert(0);
> @@ -1243,6 +1286,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
>      case GL_PROXY_TEXTURE_2D:
>      case GL_PROXY_TEXTURE_RECTANGLE:
>      case GL_PROXY_TEXTURE_CUBE_MAP:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
>         img->Height2 = height - 2 * border; /* == 1<<  img->HeightLog2; */
>         img->HeightLog2 = _mesa_logbase2(img->Height2);
>         if (depth == 0)
> @@ -1255,6 +1300,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
>      case GL_PROXY_TEXTURE_2D_ARRAY:
>      case GL_TEXTURE_CUBE_MAP_ARRAY:
>      case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         img->Height2 = height - 2 * border; /* == 1<<  img->HeightLog2; */
>         img->HeightLog2 = _mesa_logbase2(img->Height2);
>         img->Depth2 = depth; /* no border */
> @@ -1326,6 +1373,8 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
>
>      case GL_TEXTURE_2D:
>      case GL_PROXY_TEXTURE_2D:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
>         maxSize = 1<<  (ctx->Const.MaxTextureLevels - 1);
>         maxSize>>= level;
>         if (width<  2 * border || width>  2 * border + maxSize)
> @@ -1408,6 +1457,8 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
>
>      case GL_TEXTURE_2D_ARRAY_EXT:
>      case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
> +   case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         maxSize = 1<<  (ctx->Const.MaxTextureLevels - 1);
>         maxSize>>= level;
>         if (width<  2 * border || width>  2 * border + maxSize)
> diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
> index cb7ac19..4173a7f 100644
> --- a/src/mesa/main/texobj.c
> +++ b/src/mesa/main/texobj.c
> @@ -109,7 +109,9 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj,
>             target == GL_TEXTURE_2D_ARRAY_EXT ||
>             target == GL_TEXTURE_EXTERNAL_OES ||
>             target == GL_TEXTURE_CUBE_MAP_ARRAY ||
> -          target == GL_TEXTURE_BUFFER);
> +          target == GL_TEXTURE_BUFFER ||
> +          target == GL_TEXTURE_2D_MULTISAMPLE ||
> +          target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY);
>
>      memset(obj, 0, sizeof(*obj));
>      /* init the non-zero fields */
> @@ -318,6 +320,8 @@ valid_texture_object(const struct gl_texture_object *tex)
>      case GL_TEXTURE_BUFFER:
>      case GL_TEXTURE_EXTERNAL_OES:
>      case GL_TEXTURE_CUBE_MAP_ARRAY:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         return GL_TRUE;
>      case 0x99:
>         _mesa_problem(NULL, "invalid reference to a deleted texture object");
> @@ -517,6 +521,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>      case GL_TEXTURE_RECTANGLE_NV:
>      case GL_TEXTURE_BUFFER:
>      case GL_TEXTURE_EXTERNAL_OES:
> +   case GL_TEXTURE_2D_MULTISAMPLE:
> +   case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
>         maxLevels = 1;  /* no mipmapping */
>         break;
>      default:
> @@ -585,7 +591,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
>         height = baseImage->Height2;
>         depth = baseImage->Depth2;
>
> -      /* Note: this loop will be a no-op for RECT, BUFFER, EXTERNAL textures */
> +      /* Note: this loop will be a no-op for RECT, BUFFER, EXTERNAL,
> +	   * MULTISAMPLE and MULTISAMPLE_ARRAY textures */

The indentation looks a bit off there (mixed tabs and spaces?).  And 
we normally close multi-line comments with the */ on a line by itself. 
  Ex:

       /* Note: this loop will be a no-op for RECT, BUFFER, EXTERNAL,
        * MULTISAMPLE and MULTISAMPLE_ARRAY textures.
        */

Same thing in a few of the other patches.

-Brian


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