[Mesa-dev] [PATCH] mesa: Round float param in glTexparameterf() to nearest integer
Anuj Phogat
anuj.phogat at gmail.com
Sun Jan 6 21:00:11 PST 2013
OpenGL 4.2 specification suggests rounding the float data to nearest
integer when the type of internal state is integer. Out of range floats
should be clamped to {INT_MIN, INT_MAX}. This is not specified anywhere
in gl/gles spec but below test expects this behavior.
This patch makes gles3 conformance sgis_texture_lod_basic_getter.test pass.
A GL spec bug will be raised to include clamping of out of range floats.
V2: Round float to nearest integer for all cases where _mesa_Texparameterf()
converts float param to int. Use the same block of float to int conversion
code for GL_TEXTURE_SWIZZLE_{R,G,B,A}_EXT cases as well.
Signed-off-by: Anuj Phogat <anuj.phogat at gmail.com>
---
src/mesa/main/texparam.c | 13 ++++---------
1 files changed, 4 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index ca5a21f..4d32fd6 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -662,21 +662,16 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
case GL_DEPTH_TEXTURE_MODE_ARB:
case GL_TEXTURE_SRGB_DECODE_EXT:
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- {
- /* convert float param to int */
- GLint p[4];
- p[0] = (GLint) param;
- p[1] = p[2] = p[3] = 0;
- need_update = set_tex_parameteri(ctx, texObj, pname, p);
- }
- break;
case GL_TEXTURE_SWIZZLE_R_EXT:
case GL_TEXTURE_SWIZZLE_G_EXT:
case GL_TEXTURE_SWIZZLE_B_EXT:
case GL_TEXTURE_SWIZZLE_A_EXT:
{
GLint p[4];
- p[0] = (GLint) param;
+ p[0] = (param > 0) ?
+ ((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
+ ((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
+
p[1] = p[2] = p[3] = 0;
need_update = set_tex_parameteri(ctx, texObj, pname, p);
}
--
1.7.7.6
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