[Mesa-dev] glxinfo proposed change
Jorge Ramirez Ortiz, HCL Europe
Jorge.Ramirez-Ortiz at hcl.com
Mon Jan 7 13:11:31 PST 2013
>-----Original Message-----
>From: Brian Paul [mailto:brianp at vmware.com]
>Sent: Monday, January 07, 2013 8:07 PM
>To: Jorge Ramirez Ortiz, HCL Europe
>Cc: Ian Romanick; mesa-dev at lists.freedesktop.org
>Subject: Re: [Mesa-dev] glxinfo proposed change
>
>On 01/07/2013 11:48 AM, Ian Romanick wrote:
>> On 01/07/2013 06:35 AM, Jorge Ramirez Ortiz, HCL Europe wrote:
>>>> -----Original Message-----
>>>> From: Dan Nicholson [mailto:dbn.lists at gmail.com]
>>>> Sent: Monday, January 07, 2013 2:31 PM
>>>> To: Jorge Ramirez Ortiz, HCL Europe
>>>> Cc: mesa-dev at lists.freedesktop.org
>>>> Subject: Re: [Mesa-dev] glxinfo proposed change
>>>>
>>>> On Mon, Jan 7, 2013 at 5:06 AM, Jorge Ramirez Ortiz, HCL Europe
>>>> <Jorge.Ramirez-Ortiz at hcl.com> wrote:
>>>>> Hi all,
>>>>>
>>>>> Does this patch make sense? glVersion can be NULL and not having the
>>>> changes below could cause a SIGSEGV
>>>>>
>>>>> [jramirez at calypso-2 mesa-demos.git (tmp *)]$ git diff
>>>>> src/xdemos/glxinfo.c
>>>>> diff --git a/src/xdemos/glxinfo.c b/src/xdemos/glxinfo.c
>>>>> index aa6430d..97b6539 100644
>>>>> --- a/src/xdemos/glxinfo.c
>>>>> +++ b/src/xdemos/glxinfo.c
>>>>> @@ -639,7 +639,7 @@ print_screen_info(Display *dpy, int scrnum, Bool
>>>> allowDirect, Bool limits, Bool
>>>>> printf("OpenGL renderer string: %s\n", glRenderer);
>>>>> printf("OpenGL version string: %s\n", glVersion);
>>>>> #ifdef GL_VERSION_2_0
>>>>> - if (glVersion[0] >= '2' && glVersion[1] == '.') {
>>>>> + if (glVersion && glVersion[0] >= '2' && glVersion[1] == '.') {
>>>>> char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION);
>>>>> printf("OpenGL shading language version string: %s\n", v);
>>>>> }
>>>>
>>>> Normally, this is a good idea. However, glVersion is already
>>>> dereferenced in the printf on the previous line. So, any actual
>>>> checking for NULL glVersion should at least come earlier in the
>>>> function. On the other hand, returning NULL from
>>>> glGetString(GL_VERSION) might be so rare that bothering to guard for
>>>> it would be more effort than it's worth.
>>>>
>>>
>>> Bear in mind that printf of a null string wont SIGSEGV.
>>> Only trying to access glVersion[] elements presents -and indeed is -
>>> a risk and therefore a critical bug (for my usual standards that is).
>>
>> The critical bug is that glGetString is not allowed to return NULL.
>> Your GL is horrifically broken in that case, and no application will
>> work either.
>
>glGetString() will return NULL if there's no bound context. But if
>glXMakeCurrent() fails, glxinfo won't be calling glGetString().
>
>Jorge, have you actually seen glxinfo fail with glVersion==NULL or is
>this just something you spotted in the code?
>
>-Brian
I am in wrapping of a 64 bit port of a well known 3D graphics chipset - there are zillions of these devices in the market- and just closing on some final bugs.
While I realize that glGetString returning NULL represents a major system problem, the fact that glxinfo SIGSEGVs when glGetString returns NULL means that glxinfo is not properly handling the fault, that is all.
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