[Mesa-dev] [PATCH 00/11] Implement GL_ARB_get_program_binary

Kenneth Graunke kenneth at whitecape.org
Mon Jan 7 19:08:10 PST 2013

On 12/19/2012 04:14 PM, Ian Romanick wrote:
> GL_ARB_get_program_binary is a required part of OpenGL ES 3.0, and this
> series impelments it for all Mesa drivers.  We take the same approach of
> implementing the interface with zero binary formats that we take with
> GL_ARB_get_shader_binary / OpenGL ES 2.0.
> This series passes all of the GL_ARB_get_program_binary recently posted
> to the piglit list *except* the PROGRAM_BINARY_RETRIEVABLE_HINT.  The
> test assumes that the value of the hint should be patched by
> glLinkProgram as is implied by the spec.  However, this is not how
> NVIDIA's implementation works, and there is debate within Khronos as to
> which way is correct.

This series is:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>

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