[Mesa-dev] [PATCH 0/3] intel: Untangle physical vs logical surface dimensions.

Chris Forbes chrisf at ijw.co.nz
Tue Jan 8 14:57:17 PST 2013

For the series:

Reviewed-by: Chris Forbes <chrisf at ijw.co.nz>

On Wed, Jan 9, 2013 at 11:26 AM, Paul Berry <stereotype441 at gmail.com> wrote:
> In the process of reviewing Chris Forbes' patches to implement
> ARB_texture_multisample, we discovered considerable confusion in the
> code that refers to surface dimensions: some functions expected
> logical surface dimensions (in units of pixels, as used by GL API
> functions such as glTexImage3D()), and others expected physical
> surface dimensions (which have been scaled up according to the MSAA
> layout, to make room for multiple samples to be stored per pixel).  It
> wasn't always clear from reading the code whether logical or physical
> surface dimensions were needed, and to make matters worse, logical
> surface dimensions weren't always available.  Similar (but subtly
> different) confusions existed in the case of cubemap textures (where
> the logical depth is 1 but the physical depth is 6).
> I'm aware of at least two bugs arising from this confusion (an
> assertion failure with depthstencil cubemap textures, and a benign
> overallocation of memory for MCS buffers on Gen7).
> This patch series fixes those two bugs, and cleans things up so that:
> - All intel_mipmap_tree.c functions deal with logical surface
>   dimensions.
> - All mipmap layout functions deal with physical surface dimensions.
> - Both logical and physical dimensions are stored in the
>   intel_mipmap_tree structure.
> I'm hoping that Chris can rebase his ARB_texture_multisample patches
> on top of this series, and in doing so avoid some of the hacks he had
> to do to get texture multisampling to work.
> This patch series can also be found in branch
> "physical_logical_surface_dims" of
> git://github.com/stereotype441/mesa.git.
> [PATCH 1/3] intel: Move compute_msaa_layout earlier in file.
> [PATCH 2/3] intel: Add a force_y_tiling parameter to intel_miptree_create().
> [PATCH 3/3] intel: Clean up confusion between logical and physical surface dimensions.

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