[Mesa-dev] [PATCH 1/9] softpipe: implement separate depth-stencil clear
Marek Olšák
maraeo at gmail.com
Mon Jan 14 11:29:03 PST 2013
The CAP is going away.
---
src/gallium/drivers/softpipe/sp_clear.c | 15 ++++++++++++---
1 file changed, 12 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c
index dd6bd83..f040903 100644
--- a/src/gallium/drivers/softpipe/sp_clear.c
+++ b/src/gallium/drivers/softpipe/sp_clear.c
@@ -34,6 +34,7 @@
#include "pipe/p_defines.h"
#include "util/u_pack_color.h"
+#include "util/u_surface.h"
#include "sp_clear.h"
#include "sp_context.h"
#include "sp_query.h"
@@ -50,6 +51,8 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers,
double depth, unsigned stencil)
{
struct softpipe_context *softpipe = softpipe_context(pipe);
+ struct pipe_surface *zsbuf = softpipe->framebuffer.zsbuf;
+ unsigned zs_buffers = buffers & PIPE_CLEAR_DEPTHSTENCIL;
uint64_t cv;
uint i;
@@ -69,11 +72,17 @@ softpipe_clear(struct pipe_context *pipe, unsigned buffers,
}
}
- if (buffers & PIPE_CLEAR_DEPTHSTENCIL) {
+ if (zs_buffers &&
+ util_format_is_depth_and_stencil(zsbuf->texture->format) &&
+ zs_buffers != PIPE_CLEAR_DEPTHSTENCIL) {
+ /* Clearing only depth or stencil in a combined depth-stencil buffer. */
+ util_clear_depth_stencil(pipe, zsbuf, zs_buffers, depth, stencil,
+ 0, 0, zsbuf->width, zsbuf->height);
+ }
+ else if (zs_buffers) {
static const union pipe_color_union zero;
- struct pipe_surface *ps = softpipe->framebuffer.zsbuf;
- cv = util_pack64_z_stencil(ps->format, depth, stencil);
+ cv = util_pack64_z_stencil(zsbuf->format, depth, stencil);
sp_tile_cache_clear(softpipe->zsbuf_cache, &zero, cv);
}
--
1.7.10.4
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