[Mesa-dev] [PATCH] mesa: Allow HALF_FLOAT in glVertexAttribPointer
Jordan Justen
jljusten at gmail.com
Mon Jan 14 13:41:25 PST 2013
You could add 'for GLES3' to commit message subject.
Reviewed-by: Jordan Justen <jordan.l.justen at intel.com>
On Thu, Nov 29, 2012 at 9:53 AM, Matt Turner <mattst88 at gmail.com> wrote:
> Fixes es3conform's half_float_max_vertex_dimensions and
> half_float_textures tests.
> ---
> src/mesa/main/varray.c | 14 +++++++-------
> 1 files changed, 7 insertions(+), 7 deletions(-)
>
> diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
> index 1ff77bc..1c1c2bf 100644
> --- a/src/mesa/main/varray.c
> +++ b/src/mesa/main/varray.c
> @@ -151,21 +151,21 @@ update_array(struct gl_context *ctx,
> }
>
> if (_mesa_is_gles(ctx)) {
> - /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
> - * change. Adding support for this extension isn't quite as trivial as
> - * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
> - */
> - legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
> + legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT);
>
> /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
> * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
> - * GL_OES_vertex_type_10_10_10_2.
> + * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
> + * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
> + * quite as trivial as we'd like because it uses a different enum value
> + * for GL_HALF_FLOAT_OES.
> */
> if (ctx->Version < 30) {
> legalTypesMask &= ~(UNSIGNED_INT_BIT
> | INT_BIT
> | UNSIGNED_INT_2_10_10_10_REV_BIT
> - | INT_2_10_10_10_REV_BIT);
> + | INT_2_10_10_10_REV_BIT
> + | HALF_BIT);
> }
>
> /* BGRA ordering is not supported in ES contexts.
> --
> 1.7.8.6
>
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