[Mesa-dev] [PATCH 2/2] st/mesa: a couple fixes for st_BlitFramebuffer()
Brian Paul
brianp at vmware.com
Wed Jan 16 07:58:07 PST 2013
1. Loop over multiple destination color buffers. If we set
glDrawBuffers(GL_FRONT_AND_BACK) we need to loop over multiple color
buffers, blitting to each.
2. Add checks for null src/dst surface pointers. This fixes a crash
in the piglit fbo-missing-attachment-blit test.
See bug http://bugs.freedesktop.org/show_bug.cgi?id=59450
---
src/mesa/state_tracker/st_cb_blit.c | 85 +++++++++++++++++++++-------------
1 files changed, 52 insertions(+), 33 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index d6194bf..c284f06 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -184,48 +184,67 @@ st_BlitFramebuffer(struct gl_context *ctx,
blit.mask = PIPE_MASK_RGBA;
if (srcAtt->Type == GL_TEXTURE) {
- struct st_texture_object *srcObj =
- st_texture_object(srcAtt->Texture);
- struct st_renderbuffer *dstRb =
- st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_surface *dstSurf = dstRb->surface;
-
- assert(srcObj->pt);
- if (!srcObj->pt) {
+ struct st_texture_object *srcObj = st_texture_object(srcAtt->Texture);
+ GLuint i;
+
+ if (!srcObj || !srcObj->pt) {
return;
}
- blit.dst.resource = dstSurf->texture;
- blit.dst.level = dstSurf->u.tex.level;
- blit.dst.box.z = dstSurf->u.tex.first_layer;
- blit.dst.format = util_format_linear(dstSurf->format);
+ for (i = 0; i < drawFB->_NumColorDrawBuffers; i++) {
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[i]);
- blit.src.resource = srcObj->pt;
- blit.src.level = srcAtt->TextureLevel;
- blit.src.box.z = srcAtt->Zoffset + srcAtt->CubeMapFace;
- blit.src.format = util_format_linear(srcObj->pt->format);
+ if (dstRb) {
+ struct pipe_surface *dstSurf = dstRb->surface;
- st->pipe->blit(st->pipe, &blit);
+ blit.dst.resource = dstSurf->texture;
+ blit.dst.level = dstSurf->u.tex.level;
+ blit.dst.box.z = dstSurf->u.tex.first_layer;
+ blit.dst.format = util_format_linear(dstSurf->format);
+
+ blit.src.resource = srcObj->pt;
+ blit.src.level = srcAtt->TextureLevel;
+ blit.src.box.z = srcAtt->Zoffset + srcAtt->CubeMapFace;
+ blit.src.format = util_format_linear(srcObj->pt->format);
+
+ st->pipe->blit(st->pipe, &blit);
+ }
+ }
}
else {
struct st_renderbuffer *srcRb =
st_renderbuffer(readFB->_ColorReadBuffer);
- struct st_renderbuffer *dstRb =
- st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_surface *srcSurf = srcRb->surface;
- struct pipe_surface *dstSurf = dstRb->surface;
+ struct pipe_surface *srcSurf;
+ GLuint i;
+
+ if (!srcRb || !srcRb->surface)
+ return;
- blit.dst.resource = dstSurf->texture;
- blit.dst.level = dstSurf->u.tex.level;
- blit.dst.box.z = dstSurf->u.tex.first_layer;
- blit.dst.format = util_format_linear(dstSurf->format);
+ srcSurf = srcRb->surface;
- blit.src.resource = srcSurf->texture;
- blit.src.level = srcSurf->u.tex.level;
- blit.src.box.z = srcSurf->u.tex.first_layer;
- blit.src.format = util_format_linear(srcSurf->format);
+ for (i = 0; i < drawFB->_NumColorDrawBuffers; i++) {
+ struct st_renderbuffer *dstRb =
+ st_renderbuffer(drawFB->_ColorDrawBuffers[i]);
- st->pipe->blit(st->pipe, &blit);
+ if (dstRb) {
+ struct pipe_surface *dstSurf = dstRb->surface;
+
+ if (dstSurf) {
+ blit.dst.resource = dstSurf->texture;
+ blit.dst.level = dstSurf->u.tex.level;
+ blit.dst.box.z = dstSurf->u.tex.first_layer;
+ blit.dst.format = util_format_linear(dstSurf->format);
+
+ blit.src.resource = srcSurf->texture;
+ blit.src.level = srcSurf->u.tex.level;
+ blit.src.box.z = srcSurf->u.tex.first_layer;
+ blit.src.format = util_format_linear(srcSurf->format);
+
+ st->pipe->blit(st->pipe, &blit);
+ }
+ }
+ }
}
}
--
1.7.3.4
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