[Mesa-dev] [PATCH 05/10] mesa: Remove unused field gl_uniform_buffer_variable::Buffer

Ian Romanick idr at freedesktop.org
Wed Jan 16 15:03:44 PST 2013


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/glsl/ast_to_hir.cpp | 1 -
 src/mesa/main/mtypes.h  | 1 -
 2 files changed, 2 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 31dd51a..de3ce90 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4166,7 +4166,6 @@ ast_uniform_block::hir(exec_list *instructions,
 
 	 ubo_var->Name = ralloc_strdup(state->uniform_blocks, var->name);
 	 ubo_var->Type = var->type;
-	 ubo_var->Buffer = ubo - state->uniform_blocks;
 	 ubo_var->Offset = 0; /* Assigned at link time. */
 
 	 if (var->type->is_matrix() ||
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d0c0e24..e696d30 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2274,7 +2274,6 @@ struct gl_uniform_buffer_variable
 {
    char *Name;
    const struct glsl_type *Type;
-   unsigned int Buffer;
    unsigned int Offset;
    GLboolean RowMajor;
 };
-- 
1.7.11.7



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