[Mesa-dev] [PATCH 02/10] glsl: Track UBO block names in the symbol table.

Pohjolainen, Topi topi.pohjolainen at intel.com
Wed Jan 16 23:56:14 PST 2013


On Wed, Jan 16, 2013 at 03:03:41PM -0800, Ian Romanick wrote:
> From: Kenneth Graunke <kenneth at whitecape.org>
> 
> The GLSL 1.40 spec says:
> 
>     "Uniform block names and variable names declared within uniform
>     blocks are scoped at the program level."
> 
> Track the block name in the symbol table and emit errors when conflicts
> exist.
> 
> Fixes es3conform's uniform_buffer_object_block_name_conflict test, and
> fixes the piglit block-name-clashes-with-{variable,function,struct}.vert
> tests.
> 
> NOTE: This is a candidate for the 9.0 branch.
> 
> Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
>  src/glsl/ast_to_hir.cpp        |  6 ++++++
>  src/glsl/glsl_symbol_table.cpp | 14 +++++++++++---
>  src/glsl/glsl_symbol_table.h   |  1 +
>  3 files changed, 18 insertions(+), 3 deletions(-)
> 
> diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
> index ea5e3b7..31dd51a 100644
> --- a/src/glsl/ast_to_hir.cpp
> +++ b/src/glsl/ast_to_hir.cpp
> @@ -4132,6 +4132,12 @@ ast_uniform_block::hir(exec_list *instructions,
>     struct gl_uniform_block *ubo = get_next_uniform_block(state);
>     ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name);
>  
> +   if (!state->symbols->add_uniform_block(ubo)) {
> +      YYLTYPE loc = this->get_location();
> +      _mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
> +                       "the current scope.\n", ubo->Name);
> +   }
> +
>     unsigned int num_variables = 0;
>     foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
>        foreach_list_const(node, &decl_list->declarations) {
> diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
> index f934ea8..6171a27 100644
> --- a/src/glsl/glsl_symbol_table.cpp
> +++ b/src/glsl/glsl_symbol_table.cpp
> @@ -41,13 +41,15 @@ public:
>        ralloc_free(entry);
>     }
>  
> -   symbol_table_entry(ir_variable *v)                     : v(v), f(0), t(0) {}
> -   symbol_table_entry(ir_function *f)                     : v(0), f(f), t(0) {}
> -   symbol_table_entry(const glsl_type *t)                 : v(0), f(0), t(t) {}
> +   symbol_table_entry(ir_variable *v)               : v(v), f(0), t(0), u(0) {}
> +   symbol_table_entry(ir_function *f)               : v(0), f(f), t(0), u(0) {}
> +   symbol_table_entry(const glsl_type *t)           : v(0), f(0), t(t), u(0) {}
> +   symbol_table_entry(struct gl_uniform_block *u)   : v(0), f(0), t(t), u(u) {}

I guess you did not mean to initialize 't' on itself.
---------------------------------------------------------------------
Intel Finland Oy
Registered Address: PL 281, 00181 Helsinki 
Business Identity Code: 0357606 - 4 
Domiciled in Helsinki 

This e-mail and any attachments may contain confidential material for
the sole use of the intended recipient(s). Any review or distribution
by others is strictly prohibited. If you are not the intended
recipient, please contact the sender and delete all copies.



More information about the mesa-dev mailing list