[Mesa-dev] [PATCH 05/12] mesa: Install a minimal dispatch table during glBegin()/glEnd().

Eric Anholt eric at anholt.net
Fri Jan 18 14:30:40 PST 2013


This is a step toward getting rid of ASSERT_OUTSIDE_BEGIN_END() in Mesa.
---
 src/mesa/main/context.c     |   84 ++++++++++++++++++++++++++++++++++---------
 src/mesa/main/mtypes.h      |   25 +++++++++++--
 src/mesa/main/vtxfmt.c      |    2 ++
 src/mesa/vbo/vbo_exec_api.c |   17 +++++++++
 4 files changed, 109 insertions(+), 19 deletions(-)

diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 561eb46..7ea7ff9 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -81,6 +81,7 @@
 #include "imports.h"
 #include "accum.h"
 #include "api_exec.h"
+#include "api_loopback.h"
 #include "arrayobj.h"
 #include "attrib.h"
 #include "blend.h"
@@ -859,6 +860,55 @@ _mesa_alloc_dispatch_table(int size)
    return table;
 }
 
+/**
+ * Creates
+ */
+static struct _glapi_table *
+create_beginend_table(struct gl_context *ctx)
+{
+   struct _glapi_table *table;
+
+   table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+   if (!table)
+      return NULL;
+
+   /* Fill in functions which return a value, since they should return some
+    * specific value even if they emit a GL_INVALID_OPERATION error from them
+    * being called within glBegin()/glEnd().
+    */
+#define COPY_DISPATCH(func) SET_##func(table, GET_##func(ctx->Exec))
+
+   COPY_DISPATCH(GenLists);
+   COPY_DISPATCH(IsProgram);
+   COPY_DISPATCH(IsVertexArray);
+   COPY_DISPATCH(IsBuffer);
+   COPY_DISPATCH(IsEnabled);
+   COPY_DISPATCH(IsEnabledi);
+   COPY_DISPATCH(IsRenderbuffer);
+   COPY_DISPATCH(IsFramebuffer);
+   COPY_DISPATCH(CheckFramebufferStatus);
+   COPY_DISPATCH(RenderMode);
+   COPY_DISPATCH(GetString);
+   COPY_DISPATCH(GetStringi);
+   COPY_DISPATCH(GetPointerv);
+   COPY_DISPATCH(IsQuery);
+   COPY_DISPATCH(IsSampler);
+   COPY_DISPATCH(IsSync);
+   COPY_DISPATCH(IsTexture);
+   COPY_DISPATCH(IsTransformFeedback);
+   COPY_DISPATCH(DeleteQueries);
+   COPY_DISPATCH(AreTexturesResident);
+   COPY_DISPATCH(FenceSync);
+   COPY_DISPATCH(ClientWaitSync);
+   COPY_DISPATCH(MapBuffer);
+   COPY_DISPATCH(UnmapBuffer);
+   COPY_DISPATCH(MapBufferRange);
+   COPY_DISPATCH(MapBufferRange);
+   COPY_DISPATCH(ObjectPurgeableAPPLE);
+   COPY_DISPATCH(ObjectUnpurgeableAPPLE);
+
+   return table;
+}
 
 /**
  * Initialize a struct gl_context struct (rendering context).
@@ -933,19 +983,15 @@ _mesa_initialize_context(struct gl_context *ctx,
 
    _mesa_reference_shared_state(ctx, &ctx->Shared, shared);
 
-   if (!init_attrib_groups( ctx )) {
-      _mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
-      return GL_FALSE;
-   }
+   if (!init_attrib_groups( ctx ))
+      goto fail;
 
    /* setup the API dispatch tables with all nop functions */
-   ctx->Exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
-
-   if (!ctx->Exec) {
-      _mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
-      return GL_FALSE;
-   }
-   ctx->CurrentDispatch = ctx->Exec;
+   ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+   if (!ctx->OutsideBeginEnd)
+      goto fail;
+   ctx->Exec = ctx->OutsideBeginEnd;
+   ctx->CurrentDispatch = ctx->OutsideBeginEnd;
 
    ctx->FragmentProgram._MaintainTexEnvProgram
       = (_mesa_getenv("MESA_TEX_PROG") != NULL);
@@ -967,12 +1013,12 @@ _mesa_initialize_context(struct gl_context *ctx,
 
    switch (ctx->API) {
    case API_OPENGL_COMPAT:
+      ctx->BeginEnd = create_beginend_table(ctx);
       ctx->Save = _mesa_create_save_table(ctx);
-      if (!ctx->Save) {
-         _mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
-	 free(ctx->Exec);
-	 return GL_FALSE;
-      }
+      if (!ctx->BeginEnd || !ctx->Save)
+         goto fail;
+
+      _mesa_loopback_init_api_table(ctx, ctx->BeginEnd);
 
       /* fall-through */
    case API_OPENGL_CORE:
@@ -1002,6 +1048,12 @@ _mesa_initialize_context(struct gl_context *ctx,
    ctx->FirstTimeCurrent = GL_TRUE;
 
    return GL_TRUE;
+
+fail:
+   free(ctx->BeginEnd);
+   free(ctx->Exec);
+   free(ctx->Save);
+   return GL_FALSE;
 }
 
 
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d0c0e24..e7a6ee0 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3440,9 +3440,28 @@ struct gl_context
    /** \name API function pointer tables */
    /*@{*/
    gl_api API;
-   struct _glapi_table *Save;	/**< Display list save functions */
-   struct _glapi_table *Exec;	/**< Execute functions */
-   struct _glapi_table *CurrentDispatch;  /**< == Save or Exec !! */
+   /**
+    * The current dispatch table for non-displaylist-saving execution, either
+    * BeginEnd or OutsideBeginEnd
+    */
+   struct _glapi_table *Exec;
+   /**
+    * The normal dispatch table for non-displaylist-saving, non-begin/end
+    */
+   struct _glapi_table *OutsideBeginEnd;
+   /** The dispatch table used between glNewList() and glEndList() */
+   struct _glapi_table *Save;
+   /**
+    * The dispatch table used between glBegin() and glEnd() (outside of a
+    * display list).  Only valid functions between those two are set, which is
+    * mostly just the set in a GLvertexformat struct.
+    */
+   struct _glapi_table *BeginEnd;
+   /**
+    * Tracks the current dispatch table out of the 3 above, so that it can be
+    * re-set on glXMakeCurrent().
+    */
+   struct _glapi_table *CurrentDispatch;
    /*@}*/
 
    struct gl_config Visual;
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 6d687de..347d07d 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -252,6 +252,8 @@ void
 _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
 {
    install_vtxfmt( ctx, ctx->Exec, vfmt );
+   if (ctx->BeginEnd)
+      install_vtxfmt( ctx, ctx->BeginEnd, vfmt );
 }
 
 
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 84bcdd6..f987439 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -833,6 +833,17 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
    exec->vtx.prim[i].base_instance = 0;
 
    ctx->Driver.CurrentExecPrimitive = mode;
+
+   ctx->Exec = ctx->BeginEnd;
+   /* We may have been called from a display list, in which case we should
+    * leave dlist.c's dispatch table in place.
+    */
+   if (ctx->CurrentDispatch == ctx->OutsideBeginEnd) {
+      ctx->CurrentDispatch = ctx->BeginEnd;
+      _glapi_set_dispatch(ctx->CurrentDispatch);
+   } else {
+      assert(ctx->CurrentDispatch == ctx->Save);
+   }
 }
 
 
@@ -849,6 +860,12 @@ static void GLAPIENTRY vbo_exec_End( void )
       return;
    }
 
+   ctx->Exec = ctx->OutsideBeginEnd;
+   if (ctx->CurrentDispatch == ctx->BeginEnd) {
+      ctx->CurrentDispatch = ctx->OutsideBeginEnd;
+      _glapi_set_dispatch(ctx->CurrentDispatch);
+   }
+
    if (exec->vtx.prim_count > 0) {
       /* close off current primitive */
       int idx = exec->vtx.vert_count;
-- 
1.7.10.4



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