[Mesa-dev] [PATCH 08/12] mesa: Remove the size argument from _mesa_alloc_dispatch_table().
Eric Anholt
eric at anholt.net
Fri Jan 18 14:30:43 PST 2013
All callers are in Mesa core and all use _gloffset_COUNT, so just rely on
the already baked-in use of _gloffset_COUNT in the function.
---
src/mesa/main/api_exec.h | 2 +-
src/mesa/main/context.c | 9 +++------
src/mesa/main/dlist.c | 2 +-
3 files changed, 5 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/api_exec.h b/src/mesa/main/api_exec.h
index 8292c12..bf3faa1 100644
--- a/src/mesa/main/api_exec.h
+++ b/src/mesa/main/api_exec.h
@@ -31,7 +31,7 @@ struct _glapi_table;
struct gl_context;
extern struct _glapi_table *
-_mesa_alloc_dispatch_table(int size);
+_mesa_alloc_dispatch_table(void);
extern void
_mesa_initialize_exec_table(struct gl_context *ctx);
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7ea7ff9..38d74b0 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -836,7 +836,7 @@ _mesa_generic_nop(void)
* Allocate and initialize a new dispatch table.
*/
struct _glapi_table *
-_mesa_alloc_dispatch_table(int size)
+_mesa_alloc_dispatch_table()
{
/* Find the larger of Mesa's dispatch table and libGL's dispatch table.
* In practice, this'll be the same for stand-alone Mesa. But for DRI
@@ -846,9 +846,6 @@ _mesa_alloc_dispatch_table(int size)
GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
struct _glapi_table *table;
- /* should never happen, but just in case */
- numEntries = MAX2(numEntries, size);
-
table = malloc(numEntries * sizeof(_glapi_proc));
if (table) {
_glapi_proc *entry = (_glapi_proc *) table;
@@ -868,7 +865,7 @@ create_beginend_table(struct gl_context *ctx)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ table = _mesa_alloc_dispatch_table();
if (!table)
return NULL;
@@ -987,7 +984,7 @@ _mesa_initialize_context(struct gl_context *ctx,
goto fail;
/* setup the API dispatch tables with all nop functions */
- ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table();
if (!ctx->OutsideBeginEnd)
goto fail;
ctx->Exec = ctx->OutsideBeginEnd;
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 1898632..7eb2cb2 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -9571,7 +9571,7 @@ _mesa_create_save_table(const struct gl_context *ctx)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
+ table = _mesa_alloc_dispatch_table();
if (table == NULL)
return NULL;
--
1.7.10.4
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