[Mesa-dev] [PATCH (gles3) 09/20] glsl/ir_builder: Add more helpers for constructing expressions

Chad Versace chad.versace at linux.intel.com
Mon Jan 21 00:49:21 PST 2013


Add the following functions, each of which construct the similarly named
ir expression:
    div, round_even, clamp

    equal, less, greater, lequal, gequal

    logic_not, logic_and, logic_or

    bit_not, bit_or, bit_and, lshift, rshift

    f2i, i2f, f2u, u2f, i2u, u2i

Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
 src/glsl/ir_builder.cpp | 130 ++++++++++++++++++++++++++++++++++++++++++++++++
 src/glsl/ir_builder.h   |  26 ++++++++++
 2 files changed, 156 insertions(+)

diff --git a/src/glsl/ir_builder.cpp b/src/glsl/ir_builder.cpp
index c62f0b1..b7a116e 100644
--- a/src/glsl/ir_builder.cpp
+++ b/src/glsl/ir_builder.cpp
@@ -188,11 +188,27 @@ ir_expression *mul(operand a, operand b)
    return expr(ir_binop_mul, a, b);
 }
 
+ir_expression *div(operand a, operand b)
+{
+   return expr(ir_binop_div, a, b);
+}
+
+ir_expression *round_even(operand a)
+{
+   return expr(ir_unop_round_even, a);
+}
+
 ir_expression *dot(operand a, operand b)
 {
    return expr(ir_binop_dot, a, b);
 }
 
+ir_expression*
+clamp(operand a, operand b, operand c)
+{
+   return expr(ir_binop_min, expr(ir_binop_max, a, b), c);
+}
+
 ir_expression *
 saturate(operand a)
 {
@@ -203,4 +219,118 @@ saturate(operand a)
 	       new(mem_ctx) ir_constant(0.0f));
 }
 
+ir_expression*
+equal(operand a, operand b)
+{
+   return expr(ir_binop_equal, a, b);
+}
+
+ir_expression*
+less(operand a, operand b)
+{
+   return expr(ir_binop_less, a, b);
+}
+
+ir_expression*
+greater(operand a, operand b)
+{
+   return expr(ir_binop_greater, a, b);
+}
+
+ir_expression*
+lequal(operand a, operand b)
+{
+   return expr(ir_binop_lequal, a, b);
+}
+
+ir_expression*
+gequal(operand a, operand b)
+{
+   return expr(ir_binop_gequal, a, b);
+}
+
+ir_expression*
+logic_not(operand a)
+{
+   return expr(ir_unop_logic_not, a);
+}
+
+ir_expression*
+logic_and(operand a, operand b)
+{
+   return expr(ir_binop_logic_and, a, b);
+}
+
+ir_expression*
+logic_or(operand a, operand b)
+{
+   return expr(ir_binop_logic_or, a, b);
+}
+
+ir_expression*
+bit_not(operand a)
+{
+   return expr(ir_unop_bit_not, a);
+}
+
+ir_expression*
+bit_and(operand a, operand b)
+{
+   return expr(ir_binop_bit_and, a, b);
+}
+
+ir_expression*
+bit_or(operand a, operand b)
+{
+   return expr(ir_binop_bit_or, a, b);
+}
+
+ir_expression*
+lshift(operand a, operand b)
+{
+   return expr(ir_binop_lshift, a, b);
+}
+
+ir_expression*
+rshift(operand a, operand b)
+{
+   return expr(ir_binop_rshift, a, b);
+}
+
+ir_expression*
+f2i(operand a)
+{
+   return expr(ir_unop_f2i, a);
+}
+
+ir_expression*
+i2f(operand a)
+{
+   return expr(ir_unop_i2f, a);
+}
+
+ir_expression*
+i2u(operand a)
+{
+   return expr(ir_unop_i2u, a);
+}
+
+ir_expression*
+u2i(operand a)
+{
+   return expr(ir_unop_u2i, a);
+}
+
+ir_expression*
+f2u(operand a)
+{
+   return expr(ir_unop_f2u, a);
+}
+
+ir_expression*
+u2f(operand a)
+{
+   return expr(ir_unop_u2f, a);
+}
+
 } /* namespace ir_builder */
diff --git a/src/glsl/ir_builder.h b/src/glsl/ir_builder.h
index 278294f..01c7f96 100644
--- a/src/glsl/ir_builder.h
+++ b/src/glsl/ir_builder.h
@@ -95,9 +95,35 @@ ir_expression *expr(ir_expression_operation op, operand a, operand b);
 ir_expression *add(operand a, operand b);
 ir_expression *sub(operand a, operand b);
 ir_expression *mul(operand a, operand b);
+ir_expression *div(operand a, operand b);
+ir_expression *round_even(operand a);
 ir_expression *dot(operand a, operand b);
+ir_expression *clamp(operand a, operand b, operand c);
 ir_expression *saturate(operand a);
 
+ir_expression *equal(operand a, operand b);
+ir_expression *less(operand a, operand b);
+ir_expression *greater(operand a, operand b);
+ir_expression *lequal(operand a, operand b);
+ir_expression *gequal(operand a, operand b);
+
+ir_expression *logic_not(operand a);
+ir_expression *logic_and(operand a, operand b);
+ir_expression *logic_or(operand a, operand b);
+
+ir_expression *bit_not(operand a);
+ir_expression *bit_or(operand a, operand b);
+ir_expression *bit_and(operand a, operand b);
+ir_expression *lshift(operand a, operand b);
+ir_expression *rshift(operand a, operand b);
+
+ir_expression *f2i(operand a);
+ir_expression *i2f(operand a);
+ir_expression *f2u(operand a);
+ir_expression *u2f(operand a);
+ir_expression *i2u(operand a);
+ir_expression *u2i(operand a);
+
 /**
  * Swizzle away later components, but preserve the ordering.
  */
-- 
1.8.1.1



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