[Mesa-dev] [Bug 55476] [softpipe] piglit fbo-blit-stretch regression

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Jan 21 10:52:17 PST 2013


--- Comment #3 from Brian Paul <brianp at vmware.com> ---
I just posted a patch for this.  The problem was in the clipper's vertex
interpolation code.  The screen-space linear-interpolation code was broken so
we were getting bogus texcoords in the fragment shader used by the blitter.

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