[Mesa-dev] [PATCH 4/4] radeonsi: Fall back to dummy pixel shader instead of trying indirect addressing.
Michel Dänzer
michel at daenzer.net
Tue Jan 22 09:32:58 PST 2013
From: Michel Dänzer <michel.daenzer at amd.com>
Indirect addressing isn't fully handled yet.
Fixes crashes with piglit tests using indirect addressing.
Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
src/gallium/drivers/radeonsi/radeonsi_shader.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 52ecef9..f398e6c 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -913,6 +913,11 @@ int si_pipe_shader_create(
bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
tgsi_scan_shader(sel->tokens, &shader_info);
+ if (shader_info.indirect_files != 0) {
+ fprintf(stderr, "Indirect addressing not fully handled yet\n");
+ return -ENOSYS;
+ }
+
shader->shader.uses_kill = shader_info.uses_kill;
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
--
1.7.10.4
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