[Mesa-dev] [PATCH 8/9] mesa: add RGBX formats for existing GL RGB texture formats

Marek Olšák maraeo at gmail.com
Sun Jan 27 12:52:56 PST 2013


---
 src/mesa/main/format_pack.c   |  186 ++++++++++++++++++++++++++
 src/mesa/main/format_unpack.c |  297 +++++++++++++++++++++++++++++++++++++++++
 src/mesa/main/formats.c       |  207 ++++++++++++++++++++++++++++
 src/mesa/main/formats.h       |   16 +++
 src/mesa/main/texstore.c      |  210 ++++++++++++++++++++++-------
 5 files changed, 869 insertions(+), 47 deletions(-)

diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
index 330919f..1a14b98 100644
--- a/src/mesa/main/format_pack.c
+++ b/src/mesa/main/format_pack.c
@@ -1669,6 +1669,160 @@ pack_float_R11_G11_B10_FLOAT(const GLfloat src[4], void *dst)
 }
 
 
+/*
+ * MESA_FORMAT_XRGB4444_UNORM
+ */
+
+static void
+pack_ubyte_XRGB4444_UNORM(const GLubyte src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   *d = PACK_COLOR_4444(255, src[RCOMP], src[GCOMP], src[BCOMP]);
+}
+
+static void
+pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst)
+{
+   GLubyte v[4];
+   _mesa_unclamped_float_rgba_to_ubyte(v, src);
+   pack_ubyte_XRGB4444_UNORM(v, dst);
+}
+
+
+/*
+ * MESA_FORMAT_XRGB1555_UNORM
+ */
+
+static void
+pack_ubyte_XRGB1555_UNORM(const GLubyte src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   *d = PACK_COLOR_1555(255, src[RCOMP], src[GCOMP], src[BCOMP]);
+}
+
+static void
+pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst)
+{
+   GLubyte v[4];
+   _mesa_unclamped_float_rgba_to_ubyte(v, src);
+   pack_ubyte_XRGB1555_UNORM(v, dst);
+}
+
+
+/*
+ * MESA_FORMAT_XBGR8888_SNORM
+ */
+
+static void
+pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst)
+{
+   GLuint *d = (GLuint *) dst;
+   GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f));
+   GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f));
+   GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f));
+   *d = PACK_COLOR_8888(127, b, g, r);
+}
+
+
+/*
+ * MESA_FORMAT_XBGR8888_SRGB
+ */
+
+static void
+pack_float_XBGR8888_SRGB(const GLfloat src[4], void *dst)
+{
+   GLuint *d = (GLuint *) dst;
+   GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]);
+   GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]);
+   GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]);
+   *d = PACK_COLOR_8888(127, b, g, r);
+}
+
+
+/* MESA_FORMAT_XRGB2101010_UNORM */
+
+static void
+pack_ubyte_XRGB2101010_UNORM(const GLubyte src[4], void *dst)
+{
+   GLuint *d = ((GLuint *) dst);
+   GLushort r = UBYTE_TO_USHORT(src[RCOMP]);
+   GLushort g = UBYTE_TO_USHORT(src[GCOMP]);
+   GLushort b = UBYTE_TO_USHORT(src[BCOMP]);
+   *d = PACK_COLOR_2101010_US(3, r, g, b);
+}
+
+static void
+pack_float_XRGB2101010_UNORM(const GLfloat src[4], void *dst)
+{
+   GLuint *d = ((GLuint *) dst);
+   GLushort r, g, b;
+   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+   *d = PACK_COLOR_2101010_US(3, r, g, b);
+}
+
+
+/* MESA_FORMAT_XBGR16161616_UNORM */
+
+static void
+pack_ubyte_XBGR16161616_UNORM(const GLubyte src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   d[0] = UBYTE_TO_USHORT(src[RCOMP]);
+   d[1] = UBYTE_TO_USHORT(src[GCOMP]);
+   d[2] = UBYTE_TO_USHORT(src[BCOMP]);
+   d[3] = 65535;
+}
+
+static void
+pack_float_XBGR16161616_UNORM(const GLfloat src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]);
+   UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]);
+   UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]);
+   d[3] = 65535;
+}
+
+
+/* MESA_FORMAT_XBGR16161616_SNORM */
+
+static void
+pack_float_XBGR16161616_SNORM(const GLfloat src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   UNCLAMPED_FLOAT_TO_SHORT(d[0], src[RCOMP]);
+   UNCLAMPED_FLOAT_TO_SHORT(d[1], src[GCOMP]);
+   UNCLAMPED_FLOAT_TO_SHORT(d[2], src[BCOMP]);
+   d[3] = 32767;
+}
+
+
+/* MESA_FORMAT_XBGR16161616_FLOAT */
+
+static void
+pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst)
+{
+   GLushort *d = ((GLushort *) dst);
+   d[0] = _mesa_float_to_half(src[RCOMP]);
+   d[1] = _mesa_float_to_half(src[GCOMP]);
+   d[2] = _mesa_float_to_half(src[BCOMP]);
+   d[3] = _mesa_float_to_half(1.0);
+}
+
+/* MESA_FORMAT_XBGR32323232_FLOAT */
+
+static void
+pack_float_XBGR32323232_FLOAT(const GLfloat src[4], void *dst)
+{
+   GLfloat *d = ((GLfloat *) dst);
+   d[0] = src[RCOMP];
+   d[1] = src[GCOMP];
+   d[2] = src[BCOMP];
+   d[3] = 1.0;
+}
+
 
 /**
  * Return a function that can pack a GLubyte rgba[4] color.
@@ -1807,6 +1961,22 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
       table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_ubyte_RGB9_E5_FLOAT;
       table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_ubyte_R11_G11_B10_FLOAT;
 
+      table[MESA_FORMAT_XRGB4444_UNORM] = pack_ubyte_XRGB4444_UNORM;
+      table[MESA_FORMAT_XRGB1555_UNORM] = pack_ubyte_XRGB1555_UNORM;
+      table[MESA_FORMAT_XBGR8888_SNORM] = NULL;
+      table[MESA_FORMAT_XBGR8888_SRGB] = NULL;
+      table[MESA_FORMAT_XBGR8888_UINT] = NULL;
+      table[MESA_FORMAT_XBGR8888_SINT] = NULL;
+      table[MESA_FORMAT_XRGB2101010_UNORM] = pack_ubyte_XRGB2101010_UNORM;
+      table[MESA_FORMAT_XBGR16161616_UNORM] = pack_ubyte_XBGR16161616_UNORM;
+      table[MESA_FORMAT_XBGR16161616_SNORM] = NULL;
+      table[MESA_FORMAT_XBGR16161616_FLOAT] = NULL;
+      table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
+      table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
+      table[MESA_FORMAT_XBGR32323232_FLOAT] = NULL;
+      table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
+      table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
+
       initialized = GL_TRUE;
    }
 
@@ -1949,6 +2119,22 @@ _mesa_get_pack_float_rgba_function(gl_format format)
       table[MESA_FORMAT_RGB9_E5_FLOAT] = pack_float_RGB9_E5_FLOAT;
       table[MESA_FORMAT_R11_G11_B10_FLOAT] = pack_float_R11_G11_B10_FLOAT;
 
+      table[MESA_FORMAT_XRGB4444_UNORM] = pack_float_XRGB4444_UNORM;
+      table[MESA_FORMAT_XRGB1555_UNORM] = pack_float_XRGB1555_UNORM;
+      table[MESA_FORMAT_XBGR8888_SNORM] = pack_float_XBGR8888_SNORM;
+      table[MESA_FORMAT_XBGR8888_SRGB] = pack_float_XBGR8888_SRGB;
+      table[MESA_FORMAT_XBGR8888_UINT] = NULL;
+      table[MESA_FORMAT_XBGR8888_SINT] = NULL;
+      table[MESA_FORMAT_XRGB2101010_UNORM] = pack_float_XRGB2101010_UNORM;
+      table[MESA_FORMAT_XBGR16161616_UNORM] = pack_float_XBGR16161616_UNORM;
+      table[MESA_FORMAT_XBGR16161616_SNORM] = pack_float_XBGR16161616_SNORM;
+      table[MESA_FORMAT_XBGR16161616_FLOAT] = pack_float_XBGR16161616_FLOAT;
+      table[MESA_FORMAT_XBGR16161616_UINT] = NULL;
+      table[MESA_FORMAT_XBGR16161616_SINT] = NULL;
+      table[MESA_FORMAT_XBGR32323232_FLOAT] = pack_float_XBGR32323232_FLOAT;
+      table[MESA_FORMAT_XBGR32323232_UINT] = NULL;
+      table[MESA_FORMAT_XBGR32323232_SINT] = NULL;
+
       initialized = GL_TRUE;
    }
 
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index cccb2b4..0933b4e 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -1524,6 +1524,201 @@ unpack_R11_G11_B10_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
    }
 }
 
+static void
+unpack_XRGB4444_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLushort *s = ((const GLushort *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = ((s[i] >>  8) & 0xf) * (1.0F / 15.0F);
+      dst[i][GCOMP] = ((s[i] >>  4) & 0xf) * (1.0F / 15.0F);
+      dst[i][BCOMP] = ((s[i]      ) & 0xf) * (1.0F / 15.0F);
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XRGB1555_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLushort *s = ((const GLushort *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = ((s[i] >> 10) & 0x1f) * (1.0F / 31.0F);
+      dst[i][GCOMP] = ((s[i] >>  5) & 0x1f) * (1.0F / 31.0F);
+      dst[i][BCOMP] = ((s[i] >>  0) & 0x1f) * (1.0F / 31.0F);
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR8888_SNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i]      ) );
+      dst[i][GCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >>  8) );
+      dst[i][BCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s[i] >> 16) );
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR8888_SRGB(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i]      ) & 0xff );
+      dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >>  8) & 0xff );
+      dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff );
+      dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */
+   }
+}
+
+static void
+unpack_XBGR8888_UINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLbyte *s = (const GLbyte *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = s[i*4+0];
+      dst[i][GCOMP] = s[i*4+1];
+      dst[i][BCOMP] = s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR8888_SINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLbyte *s = (const GLbyte *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = s[i*4+0];
+      dst[i][GCOMP] = s[i*4+1];
+      dst[i][BCOMP] = s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XRGB2101010_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLuint *s = ((const GLuint *) src);
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = ((s[i] >> 20) & 0x3ff) * (1.0F / 1023.0F);
+      dst[i][GCOMP] = ((s[i] >> 10) & 0x3ff) * (1.0F / 1023.0F);
+      dst[i][BCOMP] = ((s[i] >>  0) & 0x3ff) * (1.0F / 1023.0F);
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR16161616_UNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLushort *s = (const GLushort *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = USHORT_TO_FLOAT( s[i*4+0] );
+      dst[i][GCOMP] = USHORT_TO_FLOAT( s[i*4+1] );
+      dst[i][BCOMP] = USHORT_TO_FLOAT( s[i*4+2] );
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR16161616_SNORM(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLshort *s = (const GLshort *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+0] );
+      dst[i][GCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+1] );
+      dst[i][BCOMP] = SHORT_TO_FLOAT_TEX( s[i*4+2] );
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR16161616_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLshort *s = (const GLshort *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = _mesa_half_to_float(s[i*4+0]);
+      dst[i][GCOMP] = _mesa_half_to_float(s[i*4+1]);
+      dst[i][BCOMP] = _mesa_half_to_float(s[i*4+2]);
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR16161616_UINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLushort *s = (const GLushort *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = (GLfloat) s[i*4+0];
+      dst[i][GCOMP] = (GLfloat) s[i*4+1];
+      dst[i][BCOMP] = (GLfloat) s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR16161616_SINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLshort *s = (const GLshort *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = (GLfloat) s[i*4+0];
+      dst[i][GCOMP] = (GLfloat) s[i*4+1];
+      dst[i][BCOMP] = (GLfloat) s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR32323232_FLOAT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLfloat *s = (const GLfloat *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = s[i*4+0];
+      dst[i][GCOMP] = s[i*4+1];
+      dst[i][BCOMP] = s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR32323232_UINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLuint *s = (const GLuint *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = (GLfloat) s[i*4+0];
+      dst[i][GCOMP] = (GLfloat) s[i*4+1];
+      dst[i][BCOMP] = (GLfloat) s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
+static void
+unpack_XBGR32323232_SINT(const void *src, GLfloat dst[][4], GLuint n)
+{
+   const GLint *s = (const GLint *) src;
+   GLuint i;
+   for (i = 0; i < n; i++) {
+      dst[i][RCOMP] = (GLfloat) s[i*4+0];
+      dst[i][GCOMP] = (GLfloat) s[i*4+1];
+      dst[i][BCOMP] = (GLfloat) s[i*4+2];
+      dst[i][ACOMP] = 1.0;
+   }
+}
+
 
 /**
  * Return the unpacker function for the given format.
@@ -1674,6 +1869,22 @@ get_unpack_rgba_function(gl_format format)
       table[MESA_FORMAT_Z32_FLOAT] = unpack_Z32_FLOAT;
       table[MESA_FORMAT_Z32_FLOAT_X24S8] = unpack_Z32_FLOAT_X24S8;
 
+      table[MESA_FORMAT_XRGB4444_UNORM] = unpack_XRGB4444_UNORM;
+      table[MESA_FORMAT_XRGB1555_UNORM] = unpack_XRGB1555_UNORM;
+      table[MESA_FORMAT_XBGR8888_SNORM] = unpack_XBGR8888_SNORM;
+      table[MESA_FORMAT_XBGR8888_SRGB] = unpack_XBGR8888_SRGB;
+      table[MESA_FORMAT_XBGR8888_UINT] = unpack_XBGR8888_UINT;
+      table[MESA_FORMAT_XBGR8888_SINT] = unpack_XBGR8888_SINT;
+      table[MESA_FORMAT_XRGB2101010_UNORM] = unpack_XRGB2101010_UNORM;
+      table[MESA_FORMAT_XBGR16161616_UNORM] = unpack_XBGR16161616_UNORM;
+      table[MESA_FORMAT_XBGR16161616_SNORM] = unpack_XBGR16161616_SNORM;
+      table[MESA_FORMAT_XBGR16161616_FLOAT] = unpack_XBGR16161616_FLOAT;
+      table[MESA_FORMAT_XBGR16161616_UINT] = unpack_XBGR16161616_UINT;
+      table[MESA_FORMAT_XBGR16161616_SINT] = unpack_XBGR16161616_SINT;
+      table[MESA_FORMAT_XBGR32323232_FLOAT] = unpack_XBGR32323232_FLOAT;
+      table[MESA_FORMAT_XBGR32323232_UINT] = unpack_XBGR32323232_UINT;
+      table[MESA_FORMAT_XBGR32323232_SINT] = unpack_XBGR32323232_SINT;
+
       initialized = GL_TRUE;
    }
 
@@ -2710,6 +2921,71 @@ unpack_int_rgba_ARGB2101010(const GLuint *src, GLuint dst[][4], GLuint n)
    }
 }
 
+static void
+unpack_int_rgba_XBGR8888_UINT(const GLubyte *src, GLuint dst[][4], GLuint n)
+{
+   unsigned int i;
+
+   for (i = 0; i < n; i++) {
+      dst[i][0] = src[i * 4 + 0];
+      dst[i][1] = src[i * 4 + 1];
+      dst[i][2] = src[i * 4 + 2];
+      dst[i][3] = 1;
+   }
+}
+
+static void
+unpack_int_rgba_XBGR8888_SINT(const GLbyte *src, GLuint dst[][4], GLuint n)
+{
+   unsigned int i;
+
+   for (i = 0; i < n; i++) {
+      dst[i][0] = src[i * 4 + 0];
+      dst[i][1] = src[i * 4 + 1];
+      dst[i][2] = src[i * 4 + 2];
+      dst[i][3] = 1;
+   }
+}
+
+static void
+unpack_int_rgba_XBGR16161616_UINT(const GLushort *src, GLuint dst[][4], GLuint n)
+{
+   unsigned int i;
+
+   for (i = 0; i < n; i++) {
+      dst[i][0] = src[i * 4 + 0];
+      dst[i][1] = src[i * 4 + 1];
+      dst[i][2] = src[i * 4 + 2];
+      dst[i][3] = 1;
+   }
+}
+
+static void
+unpack_int_rgba_XBGR16161616_SINT(const GLshort *src, GLuint dst[][4], GLuint n)
+{
+   unsigned int i;
+
+   for (i = 0; i < n; i++) {
+      dst[i][0] = src[i * 4 + 0];
+      dst[i][1] = src[i * 4 + 1];
+      dst[i][2] = src[i * 4 + 2];
+      dst[i][3] = 1;
+   }
+}
+
+static void
+unpack_int_rgba_XBGR32323232_UINT(const GLuint *src, GLuint dst[][4], GLuint n)
+{
+   unsigned int i;
+
+   for (i = 0; i < n; i++) {
+      dst[i][0] = src[i * 4 + 0];
+      dst[i][1] = src[i * 4 + 1];
+      dst[i][2] = src[i * 4 + 2];
+      dst[i][3] = 1;
+   }
+}
+
 void
 _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
                            const void *src, GLuint dst[][4])
@@ -2889,6 +3165,27 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
       unpack_int_rgba_ARGB2101010(src, dst, n);
       break;
 
+   case MESA_FORMAT_XBGR8888_UINT:
+      unpack_int_rgba_XBGR8888_UINT(src, dst, n);
+      break;
+
+   case MESA_FORMAT_XBGR8888_SINT:
+      unpack_int_rgba_XBGR8888_SINT(src, dst, n);
+      break;
+
+   case MESA_FORMAT_XBGR16161616_UINT:
+      unpack_int_rgba_XBGR16161616_UINT(src, dst, n);
+      break;
+
+   case MESA_FORMAT_XBGR16161616_SINT:
+      unpack_int_rgba_XBGR16161616_SINT(src, dst, n);
+      break;
+
+   case MESA_FORMAT_XBGR32323232_UINT:
+   case MESA_FORMAT_XBGR32323232_SINT:
+      unpack_int_rgba_XBGR32323232_UINT(src, dst, n);
+      break;
+
    default:
       _mesa_problem(NULL, "%s: bad format %s", __FUNCTION__,
                     _mesa_get_format_name(format));
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 46ba1fa..0a06200 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -1629,6 +1629,141 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       0, 0, 0, 0, 0,
       1, 1, 4
    },
+   {
+      MESA_FORMAT_XRGB4444_UNORM,
+      "MESA_FORMAT_XRGB4444_UNORM",
+      GL_RGB,
+      GL_UNSIGNED_NORMALIZED,
+      4, 4, 4, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 2
+   },
+   {
+      MESA_FORMAT_XRGB1555_UNORM,
+      "MESA_FORMAT_XRGB1555_UNORM",
+      GL_RGB,
+      GL_UNSIGNED_NORMALIZED,
+      5, 5, 5, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 2
+   },
+   {
+      MESA_FORMAT_XBGR8888_SNORM,
+      "MESA_FORMAT_XBGR8888_SNORM",
+      GL_RGB,
+      GL_SIGNED_NORMALIZED,
+      8, 8, 8, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 4
+   },
+   {
+      MESA_FORMAT_XBGR8888_SRGB,
+      "MESA_FORMAT_XBGR8888_SRGB",
+      GL_RGB,
+      GL_UNSIGNED_NORMALIZED,
+      8, 8, 8, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 4
+   },
+   {
+      MESA_FORMAT_XBGR8888_UINT,
+      "MESA_FORMAT_XBGR8888_UINT",
+      GL_RGB,
+      GL_UNSIGNED_INT,
+      8, 8, 8, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 4
+   },
+   {
+      MESA_FORMAT_XBGR8888_SINT,
+      "MESA_FORMAT_XBGR8888_SINT",
+      GL_RGB,
+      GL_INT,
+      8, 8, 8, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 4
+   },
+   {
+      MESA_FORMAT_XRGB2101010_UNORM,
+      "MESA_FORMAT_XRGB2101010_UNORM",
+      GL_RGB,
+      GL_UNSIGNED_NORMALIZED,
+      10, 10, 10, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 4
+   },
+   {
+      MESA_FORMAT_XBGR16161616_UNORM,
+      "MESA_FORMAT_XBGR16161616_UNORM",
+      GL_RGB,
+      GL_UNSIGNED_NORMALIZED,
+      16, 16, 16, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 8
+   },
+   {
+      MESA_FORMAT_XBGR16161616_SNORM,
+      "MESA_FORMAT_XBGR16161616_SNORM",
+      GL_RGB,
+      GL_SIGNED_NORMALIZED,
+      16, 16, 16, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 8
+   },
+   {
+      MESA_FORMAT_XBGR16161616_FLOAT,
+      "MESA_FORMAT_XBGR16161616_FLOAT",
+      GL_RGB,
+      GL_FLOAT,
+      16, 16, 16, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 8
+   },
+   {
+      MESA_FORMAT_XBGR16161616_UINT,
+      "MESA_FORMAT_XBGR16161616_UINT",
+      GL_RGB,
+      GL_UNSIGNED_INT,
+      16, 16, 16, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 8
+   },
+   {
+      MESA_FORMAT_XBGR16161616_SINT,
+      "MESA_FORMAT_XBGR16161616_SINT",
+      GL_RGB,
+      GL_INT,
+      16, 16, 16, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 8
+   },
+   {
+      MESA_FORMAT_XBGR32323232_FLOAT,
+      "MESA_FORMAT_XBGR32323232_FLOAT",
+      GL_RGB,
+      GL_FLOAT,
+      32, 32, 32, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 16
+   },
+   {
+      MESA_FORMAT_XBGR32323232_UINT,
+      "MESA_FORMAT_XBGR32323232_UINT",
+      GL_RGB,
+      GL_UNSIGNED_INT,
+      32, 32, 32, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 16
+   },
+   {
+      MESA_FORMAT_XBGR32323232_SINT,
+      "MESA_FORMAT_XBGR32323232_SINT",
+      GL_RGB,
+      GL_INT,
+      32, 32, 32, 0,
+      0, 0, 0, 0, 0,
+      1, 1, 16
+   },
 };
 
 
@@ -1850,6 +1985,7 @@ _mesa_get_format_color_encoding(gl_format format)
    case MESA_FORMAT_SRGBA_DXT1:
    case MESA_FORMAT_SRGBA_DXT3:
    case MESA_FORMAT_SRGBA_DXT5:
+   case MESA_FORMAT_XBGR8888_SRGB:
       return GL_SRGB;
    default:
       return GL_LINEAR;
@@ -1892,6 +2028,9 @@ _mesa_get_srgb_format_linear(gl_format format)
    case MESA_FORMAT_SRGBA_DXT5:
       format = MESA_FORMAT_RGBA_DXT5;
       break;
+   case MESA_FORMAT_XBGR8888_SRGB:
+      format = MESA_FORMAT_RGBX8888_REV;
+      break;
    default:
       break;
    }
@@ -2199,12 +2338,14 @@ _mesa_format_to_type_and_comps(gl_format format,
 
    case MESA_FORMAT_ARGB4444:
    case MESA_FORMAT_ARGB4444_REV:
+   case MESA_FORMAT_XRGB4444_UNORM:
       *datatype = GL_UNSIGNED_SHORT_4_4_4_4;
       *comps = 4;
       return;
 
    case MESA_FORMAT_ARGB1555:
    case MESA_FORMAT_ARGB1555_REV:
+   case MESA_FORMAT_XRGB1555_UNORM:
       *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV;
       *comps = 4;
       return;
@@ -2632,6 +2773,55 @@ _mesa_format_to_type_and_comps(gl_format format,
       *comps = 4;
       return;
 
+   case MESA_FORMAT_XBGR8888_SRGB:
+   case MESA_FORMAT_XBGR8888_UINT:
+      *datatype = GL_UNSIGNED_BYTE;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR8888_SNORM:
+   case MESA_FORMAT_XBGR8888_SINT:
+      *datatype = GL_BYTE;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XRGB2101010_UNORM:
+      *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR16161616_UNORM:
+   case MESA_FORMAT_XBGR16161616_UINT:
+      *datatype = GL_UNSIGNED_SHORT;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR16161616_SNORM:
+   case MESA_FORMAT_XBGR16161616_SINT:
+      *datatype = GL_SHORT;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR16161616_FLOAT:
+      *datatype = GL_HALF_FLOAT;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR32323232_FLOAT:
+      *datatype = GL_FLOAT;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR32323232_UINT:
+      *datatype = GL_UNSIGNED_INT;
+      *comps = 4;
+      return;
+
+   case MESA_FORMAT_XBGR32323232_SINT:
+      *datatype = GL_INT;
+      *comps = 4;
+      return;
+
    case MESA_FORMAT_COUNT:
       assert(0);
       return;
@@ -3081,6 +3271,23 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
 
    case MESA_FORMAT_Z32_FLOAT_X24S8:
       return GL_FALSE;
+
+   case MESA_FORMAT_XRGB4444_UNORM:
+   case MESA_FORMAT_XRGB1555_UNORM:
+   case MESA_FORMAT_XBGR8888_SNORM:
+   case MESA_FORMAT_XBGR8888_SRGB:
+   case MESA_FORMAT_XBGR8888_UINT:
+   case MESA_FORMAT_XBGR8888_SINT:
+   case MESA_FORMAT_XRGB2101010_UNORM:
+   case MESA_FORMAT_XBGR16161616_UNORM:
+   case MESA_FORMAT_XBGR16161616_SNORM:
+   case MESA_FORMAT_XBGR16161616_FLOAT:
+   case MESA_FORMAT_XBGR16161616_UINT:
+   case MESA_FORMAT_XBGR16161616_SINT:
+   case MESA_FORMAT_XBGR32323232_FLOAT:
+   case MESA_FORMAT_XBGR32323232_UINT:
+   case MESA_FORMAT_XBGR32323232_SINT:
+      return GL_FALSE;
    }
 
    return GL_FALSE;
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index be140a7..2961ffa 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -288,6 +288,22 @@ typedef enum
    MESA_FORMAT_ARGB2101010_UINT,
    MESA_FORMAT_ABGR2101010_UINT,
 
+   MESA_FORMAT_XRGB4444_UNORM,
+   MESA_FORMAT_XRGB1555_UNORM,
+   MESA_FORMAT_XBGR8888_SNORM,
+   MESA_FORMAT_XBGR8888_SRGB,
+   MESA_FORMAT_XBGR8888_UINT,
+   MESA_FORMAT_XBGR8888_SINT,
+   MESA_FORMAT_XRGB2101010_UNORM,
+   MESA_FORMAT_XBGR16161616_UNORM,
+   MESA_FORMAT_XBGR16161616_SNORM,
+   MESA_FORMAT_XBGR16161616_FLOAT,
+   MESA_FORMAT_XBGR16161616_UINT,
+   MESA_FORMAT_XBGR16161616_SINT,
+   MESA_FORMAT_XBGR32323232_FLOAT,
+   MESA_FORMAT_XBGR32323232_UINT,
+   MESA_FORMAT_XBGR32323232_SINT,
+
    MESA_FORMAT_COUNT
 } gl_format;
 
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 471c41a..6e7ce23 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1688,9 +1688,8 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
-   ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+   ASSERT(dstFormat == MESA_FORMAT_ARGB2101010 ||
+          dstFormat == MESA_FORMAT_XRGB2101010_UNORM);
    ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
 
    if (!ctx->_ImageTransferState &&
@@ -1706,15 +1705,16 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
    }
    else {
       /* general path */
+      /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
+       * if the internal format is RGB. */
       const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
                                                  baseInternalFormat,
-                                                 baseFormat,
+                                                 GL_RGBA,
                                                  srcWidth, srcHeight, srcDepth,
                                                  srcFormat, srcType, srcAddr,
                                                  srcPacking,
                                                  ctx->_ImageTransferState);
       const GLfloat *src = tempImage;
-      const GLushort aMask = (srcFormat == GL_RGB) ? 0xffff : 0;
       GLint img, row, col;
       if (!tempImage)
          return GL_FALSE;
@@ -1727,7 +1727,6 @@ _mesa_texstore_argb2101010(TEXSTORE_PARAMS)
                   GLushort a,r,g,b;
 
                   UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
-                  a = a | aMask;
                   UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
                   UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
                   UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
@@ -2043,9 +2042,8 @@ _mesa_texstore_unorm16(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-
-   ASSERT(dstFormat == MESA_FORMAT_RGBA_16);
+   ASSERT(dstFormat == MESA_FORMAT_RGBA_16 ||
+          dstFormat == MESA_FORMAT_XBGR16161616_UNORM);
    ASSERT(_mesa_get_format_bytes(dstFormat) == 8);
 
    if (!ctx->_ImageTransferState &&
@@ -2062,17 +2060,21 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
    }
    else {
       /* general path */
+      /* Hardcode GL_RGBA as the base format, which forces alpha to 1.0
+       * if the internal format is RGB. */
       const GLfloat *tempImage = _mesa_make_temp_float_image(ctx, dims,
                                                  baseInternalFormat,
-                                                 baseFormat,
+                                                 GL_RGBA,
                                                  srcWidth, srcHeight, srcDepth,
                                                  srcFormat, srcType, srcAddr,
                                                  srcPacking,
                                                  ctx->_ImageTransferState);
       const GLfloat *src = tempImage;
       GLint img, row, col;
+
       if (!tempImage)
          return GL_FALSE;
+
       for (img = 0; img < srcDepth; img++) {
          GLubyte *dstRow = dstSlices[img];
          for (row = 0; row < srcHeight; row++) {
@@ -2105,7 +2107,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
    const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
 
    ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGB_16 ||
-          dstFormat == MESA_FORMAT_SIGNED_RGBA_16);
+          dstFormat == MESA_FORMAT_SIGNED_RGBA_16 ||
+          dstFormat == MESA_FORMAT_XBGR16161616_SNORM);
 
    if (!ctx->_ImageTransferState &&
        !srcPacking->SwapBytes &&
@@ -2154,7 +2157,22 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
                }
                dstRow += dstRowStride;
                src += 4 * srcWidth;
-            } else {
+            }
+            else if (dstFormat == MESA_FORMAT_XBGR16161616_SNORM) {
+               for (col = 0; col < srcWidth; col++) {
+                  GLuint c;
+
+                  for (c = 0; c < 3; c++) {
+                     GLshort p;
+                     UNCLAMPED_FLOAT_TO_SHORT(p, src[col * 3 + c]);
+                     dstRowS[col * comps + c] = p;
+                  }
+                  dstRowS[col * comps + 3] = 32767;
+               }
+               dstRow += dstRowStride;
+               src += 3 * srcWidth;
+            }
+            else {
                for (col = 0; col < srcWidth; col++) {
                   GLuint c;
                   for (c = 0; c < comps; c++) {
@@ -2641,14 +2659,16 @@ _mesa_texstore_snorm1616(TEXSTORE_PARAMS)
 }
 
 /**
- * Store a texture in MESA_FORMAT_SIGNED_RGBX8888.
+ * Store a texture in MESA_FORMAT_SIGNED_RGBX8888 or
+ * MESA_FORMAT_XBGR8888_SNORM.
  */
 static GLboolean
 _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
 {
    const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
 
-   ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888);
+   ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBX8888 ||
+          dstFormat == MESA_FORMAT_XBGR8888_SNORM);
    ASSERT(_mesa_get_format_bytes(dstFormat) == 4);
 
    {
@@ -2668,13 +2688,25 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
          GLbyte *dstRow = (GLbyte *) dstSlices[img];
          for (row = 0; row < srcHeight; row++) {
             GLbyte *dst = dstRow;
-            for (col = 0; col < srcWidth; col++) {
-               dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
-               dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
-               dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
-               dst[0] = 127;
-               srcRow += 3;
-               dst += 4;
+            if (dstFormat == MESA_FORMAT_SIGNED_RGBX8888) {
+               for (col = 0; col < srcWidth; col++) {
+                  dst[3] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+                  dst[2] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+                  dst[1] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+                  dst[0] = 127;
+                  srcRow += 3;
+                  dst += 4;
+               }
+            }
+            else {
+               for (col = 0; col < srcWidth; col++) {
+                  dst[0] = FLOAT_TO_BYTE_TEX(srcRow[RCOMP]);
+                  dst[1] = FLOAT_TO_BYTE_TEX(srcRow[GCOMP]);
+                  dst[2] = FLOAT_TO_BYTE_TEX(srcRow[BCOMP]);
+                  dst[3] = 127;
+                  srcRow += 3;
+                  dst += 4;
+               }
             }
             dstRow += dstRowStride;
          }
@@ -3004,8 +3036,14 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in _mesa_make_temp_float_image */
+   if (dstFormat == MESA_FORMAT_XBGR32323232_FLOAT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 ||
           dstFormat == MESA_FORMAT_RGB_FLOAT32 ||
@@ -3014,7 +3052,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 ||
           dstFormat == MESA_FORMAT_INTENSITY_FLOAT32 ||
           dstFormat == MESA_FORMAT_R_FLOAT32 ||
-          dstFormat == MESA_FORMAT_RG_FLOAT32);
+          dstFormat == MESA_FORMAT_RG_FLOAT32 ||
+          dstFormat == MESA_FORMAT_XBGR32323232_FLOAT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_ALPHA ||
@@ -3074,8 +3113,14 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in _mesa_make_temp_float_image */
+   if (dstFormat == MESA_FORMAT_XBGR16161616_FLOAT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 ||
           dstFormat == MESA_FORMAT_RGB_FLOAT16 ||
@@ -3084,7 +3129,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 ||
           dstFormat == MESA_FORMAT_INTENSITY_FLOAT16 ||
           dstFormat == MESA_FORMAT_R_FLOAT16 ||
-          dstFormat == MESA_FORMAT_RG_FLOAT16);
+          dstFormat == MESA_FORMAT_RG_FLOAT16 ||
+          dstFormat == MESA_FORMAT_XBGR16161616_FLOAT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_ALPHA ||
@@ -3143,8 +3189,14 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR8888_SINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_INT8 ||
           dstFormat == MESA_FORMAT_RG_INT8 ||
@@ -3153,7 +3205,8 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_INT8 ||
           dstFormat == MESA_FORMAT_INTENSITY_INT8 ||
           dstFormat == MESA_FORMAT_LUMINANCE_INT8 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT8 ||
+          dstFormat == MESA_FORMAT_XBGR8888_SINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3220,8 +3273,14 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR16161616_SINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_INT16 ||
           dstFormat == MESA_FORMAT_RG_INT16 ||
@@ -3230,7 +3289,8 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_INT16 ||
           dstFormat == MESA_FORMAT_LUMINANCE_INT16 ||
           dstFormat == MESA_FORMAT_INTENSITY_INT16 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT16 ||
+          dstFormat == MESA_FORMAT_XBGR16161616_SINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3297,8 +3357,14 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR32323232_SINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_INT32 ||
           dstFormat == MESA_FORMAT_RG_INT32 ||
@@ -3307,7 +3373,8 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_INT32 ||
           dstFormat == MESA_FORMAT_INTENSITY_INT32 ||
           dstFormat == MESA_FORMAT_LUMINANCE_INT32 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_INT32 ||
+          dstFormat == MESA_FORMAT_XBGR32323232_SINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3374,8 +3441,14 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR8888_UINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_UINT8 ||
           dstFormat == MESA_FORMAT_RG_UINT8 ||
@@ -3384,7 +3457,8 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_UINT8 ||
           dstFormat == MESA_FORMAT_INTENSITY_UINT8 ||
           dstFormat == MESA_FORMAT_LUMINANCE_UINT8 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT8 ||
+          dstFormat == MESA_FORMAT_XBGR8888_UINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3448,8 +3522,14 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR16161616_UINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_UINT16 ||
           dstFormat == MESA_FORMAT_RG_UINT16 ||
@@ -3458,7 +3538,8 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_UINT16 ||
           dstFormat == MESA_FORMAT_INTENSITY_UINT16 ||
           dstFormat == MESA_FORMAT_LUMINANCE_UINT16 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT16 ||
+          dstFormat == MESA_FORMAT_XBGR16161616_UINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3522,8 +3603,14 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
 static GLboolean
 _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
 {
-   const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
-   const GLint components = _mesa_components_in_format(baseFormat);
+   GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+   GLint components = _mesa_components_in_format(baseFormat);
+
+   /* this forces alpha to 1 in make_temp_uint_image */
+   if (dstFormat == MESA_FORMAT_XBGR32323232_UINT) {
+      baseFormat = GL_RGBA;
+      components = 4;
+   }
 
    ASSERT(dstFormat == MESA_FORMAT_R_UINT32 ||
           dstFormat == MESA_FORMAT_RG_UINT32 ||
@@ -3532,7 +3619,8 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
           dstFormat == MESA_FORMAT_ALPHA_UINT32 ||
           dstFormat == MESA_FORMAT_INTENSITY_UINT32 ||
           dstFormat == MESA_FORMAT_LUMINANCE_UINT32 ||
-          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32);
+          dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_UINT32 ||
+          dstFormat == MESA_FORMAT_XBGR32323232_UINT);
    ASSERT(baseInternalFormat == GL_RGBA ||
           baseInternalFormat == GL_RGB ||
           baseInternalFormat == GL_RG ||
@@ -3619,10 +3707,21 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS)
    gl_format newDstFormat;
    GLboolean k;
 
-   ASSERT(dstFormat == MESA_FORMAT_SRGBA8);
+   ASSERT(dstFormat == MESA_FORMAT_SRGBA8 ||
+          dstFormat == MESA_FORMAT_XBGR8888_SRGB);
 
    /* reuse normal rgba texstore code */
-   newDstFormat = MESA_FORMAT_RGBA8888;
+   if (dstFormat == MESA_FORMAT_SRGBA8) {
+      newDstFormat = MESA_FORMAT_RGBA8888;
+   }
+   else if (dstFormat == MESA_FORMAT_XBGR8888_SRGB) {
+      newDstFormat = MESA_FORMAT_RGBX8888_REV;
+   }
+   else {
+      ASSERT(0);
+      return GL_TRUE;
+   }
+
    k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat,
                                newDstFormat,
                                dstRowStride, dstSlices,
@@ -4193,6 +4292,23 @@ _mesa_get_texstore_func(gl_format format)
 
       table[MESA_FORMAT_ARGB2101010_UINT] = _mesa_texstore_argb2101010_uint;
       table[MESA_FORMAT_ABGR2101010_UINT] = _mesa_texstore_abgr2101010_uint;
+
+      table[MESA_FORMAT_XRGB4444_UNORM] = store_ubyte_texture;
+      table[MESA_FORMAT_XRGB1555_UNORM] = store_ubyte_texture;
+      table[MESA_FORMAT_XBGR8888_SNORM] = _mesa_texstore_signed_rgbx8888;
+      table[MESA_FORMAT_XBGR8888_SRGB] = _mesa_texstore_srgba8;
+      table[MESA_FORMAT_XBGR8888_UINT] = _mesa_texstore_rgba_uint8;
+      table[MESA_FORMAT_XBGR8888_SINT] = _mesa_texstore_rgba_int8;
+      table[MESA_FORMAT_XRGB2101010_UNORM] = _mesa_texstore_argb2101010;
+      table[MESA_FORMAT_XBGR16161616_UNORM] = _mesa_texstore_rgba_16;
+      table[MESA_FORMAT_XBGR16161616_SNORM] = _mesa_texstore_signed_rgba_16;
+      table[MESA_FORMAT_XBGR16161616_FLOAT] = _mesa_texstore_rgba_float16;
+      table[MESA_FORMAT_XBGR16161616_UINT] = _mesa_texstore_rgba_uint16;
+      table[MESA_FORMAT_XBGR16161616_SINT] = _mesa_texstore_rgba_int16;
+      table[MESA_FORMAT_XBGR32323232_FLOAT] = _mesa_texstore_rgba_float32;
+      table[MESA_FORMAT_XBGR32323232_UINT] = _mesa_texstore_rgba_uint32;
+      table[MESA_FORMAT_XBGR32323232_SINT] = _mesa_texstore_rgba_int32;
+
       initialized = GL_TRUE;
    }
 
-- 
1.7.10.4



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