[Mesa-dev] [PATCH 8/9] mesa: add RGBX formats for existing GL RGB texture formats

Marek Olšák maraeo at gmail.com
Mon Jan 28 07:29:25 PST 2013


Sorry, I don't build swrast and I incorrectly assumed that adding new
formats which swrast doesn't use wouldn't break compiling. I didn't
update _mesa_choose_tex_format, because it's not part of the vertical
slice I'm implementing.

I'll send a corrected patch shortly.

Marek

On Mon, Jan 28, 2013 at 8:19 AM, Carl Worth <cworth at cworth.org> wrote:
> Marek Olšák <maraeo at gmail.com> writes:
> ...
>
> Hi Marek,
>
> This code looks really interesting. Thanks for contributing it.
>
> I'd like to make a closer review of some of these patches, but I can't
> get this one (8/9) to compile. It looks like the patch fails to augment
> the texfetch_funcs array in swrast/s_texfetch.c.
>
> The compilation failure I get is:
>
> ../../../src/mesa/swrast/s_texfetch.c: In function 'set_fetch_functions':
> ../../../src/mesa/swrast/s_texfetch.c:1212:21: error: size of array 'static_assertion_failed' is negative
>
>
> -Carl
>
> --
> carl.d.worth at intel.com


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