[Mesa-dev] [PATCH 2/2] glsl: Fail the build if the grammar contains shift/reduce errors.
Kenneth Graunke
kenneth at whitecape.org
Fri Jul 12 23:49:13 PDT 2013
When working on a parser, it's very easy to accidentally introduce
new shift/reduce conflicts. Failing the build guarantees they'll
be noticed and fixed.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/glsl_parser.yy | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index e4b7ff7..25bcc65 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -41,6 +41,8 @@ static void yyerror(YYLTYPE *loc, _mesa_glsl_parse_state *st, const char *msg)
}
%}
+%expect 0
+
%pure-parser
%error-verbose
--
1.8.3.2
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