[Mesa-dev] [PATCH 10/14] glsl: Change is_precision_statement to default_precision != none.

Kenneth Graunke kenneth at whitecape.org
Mon Jul 15 19:32:12 PDT 2013


Currently, we store precision in ast_type_specifier, rather than
ast_type_qualifier.  This works because precision is the last qualifier,
and immediately adjacent to the type.

Default precision statements (such as "precision highp float") are
represented as ast_type_specifier objects, with a boolean to indicate
that it's a default precision statement rather than an ordinary type.

ast_type_specifier::precision will be moving to ast_type_qualifier soon,
in order to support arbitrary qualifier ordering.  However, we still
need to store a "this is a precision statement" flag /and/ the default
precision in ast_type_specifier.

This patch changes the boolean into a new field, default_precision.
If default_precision != ast_precision_none, it's a precision statement
with the specified precision.  Otherwise, it's an ordinary type.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/glsl/ast.h          | 9 +++++----
 src/glsl/ast_to_hir.cpp | 4 ++--
 src/glsl/glsl_parser.yy | 2 +-
 3 files changed, 8 insertions(+), 7 deletions(-)

diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 816d5fc..1208704 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -534,7 +534,7 @@ public:
                       ast_expression *array_size)
       : ast_node(), type_name(that->type_name), structure(that->structure),
         is_array(is_array), array_size(array_size), precision(that->precision),
-        is_precision_statement(that->is_precision_statement)
+        default_precision(that->default_precision)
    {
       /* empty */
    }
@@ -543,7 +543,7 @@ public:
    ast_type_specifier(const char *name) 
       : type_name(name), structure(NULL),
 	is_array(false), array_size(NULL), precision(ast_precision_none),
-	is_precision_statement(false)
+	default_precision(ast_precision_none)
    {
       /* empty */
    }
@@ -552,7 +552,7 @@ public:
    ast_type_specifier(ast_struct_specifier *s)
       : type_name(s->name), structure(s),
 	is_array(false), array_size(NULL), precision(ast_precision_none),
-	is_precision_statement(false)
+	default_precision(ast_precision_none)
    {
       /* empty */
    }
@@ -573,7 +573,8 @@ public:
 
    unsigned precision:2;
 
-   bool is_precision_statement;
+   /** For precision statements, this is the given precision; otherwise none. */
+   unsigned default_precision:2;
 };
 
 
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0120313..483281d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -3958,7 +3958,7 @@ ir_rvalue *
 ast_type_specifier::hir(exec_list *instructions,
 			  struct _mesa_glsl_parse_state *state)
 {
-   if (!this->is_precision_statement && this->structure == NULL)
+   if (this->default_precision == ast_precision_none && this->structure == NULL)
       return NULL;
 
    YYLTYPE loc = this->get_location();
@@ -3984,7 +3984,7 @@ ast_type_specifier::hir(exec_list *instructions,
     *    field can be either int or float [...].  Any other types or
     *    qualifiers will result in an error.
     */
-   if (this->is_precision_statement) {
+   if (this->default_precision != ast_precision_none) {
       assert(this->precision != ast_precision_none);
       assert(this->structure == NULL); /* The check for structures was
                                         * performed above. */
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 97ed6b1..865b59c 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -793,7 +793,7 @@ declaration:
    | PRECISION precision_qualifier type_specifier_no_prec ';'
    {
       $3->precision = $2;
-      $3->is_precision_statement = true;
+      $3->default_precision = $2;
       $$ = $3;
    }
    | interface_block
-- 
1.8.3.2



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