[Mesa-dev] [PATCH 10/14] glsl: Change is_precision_statement to default_precision != none.
Kenneth Graunke
kenneth at whitecape.org
Mon Jul 15 19:32:12 PDT 2013
Currently, we store precision in ast_type_specifier, rather than
ast_type_qualifier. This works because precision is the last qualifier,
and immediately adjacent to the type.
Default precision statements (such as "precision highp float") are
represented as ast_type_specifier objects, with a boolean to indicate
that it's a default precision statement rather than an ordinary type.
ast_type_specifier::precision will be moving to ast_type_qualifier soon,
in order to support arbitrary qualifier ordering. However, we still
need to store a "this is a precision statement" flag /and/ the default
precision in ast_type_specifier.
This patch changes the boolean into a new field, default_precision.
If default_precision != ast_precision_none, it's a precision statement
with the specified precision. Otherwise, it's an ordinary type.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/glsl/ast.h | 9 +++++----
src/glsl/ast_to_hir.cpp | 4 ++--
src/glsl/glsl_parser.yy | 2 +-
3 files changed, 8 insertions(+), 7 deletions(-)
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index 816d5fc..1208704 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -534,7 +534,7 @@ public:
ast_expression *array_size)
: ast_node(), type_name(that->type_name), structure(that->structure),
is_array(is_array), array_size(array_size), precision(that->precision),
- is_precision_statement(that->is_precision_statement)
+ default_precision(that->default_precision)
{
/* empty */
}
@@ -543,7 +543,7 @@ public:
ast_type_specifier(const char *name)
: type_name(name), structure(NULL),
is_array(false), array_size(NULL), precision(ast_precision_none),
- is_precision_statement(false)
+ default_precision(ast_precision_none)
{
/* empty */
}
@@ -552,7 +552,7 @@ public:
ast_type_specifier(ast_struct_specifier *s)
: type_name(s->name), structure(s),
is_array(false), array_size(NULL), precision(ast_precision_none),
- is_precision_statement(false)
+ default_precision(ast_precision_none)
{
/* empty */
}
@@ -573,7 +573,8 @@ public:
unsigned precision:2;
- bool is_precision_statement;
+ /** For precision statements, this is the given precision; otherwise none. */
+ unsigned default_precision:2;
};
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 0120313..483281d 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -3958,7 +3958,7 @@ ir_rvalue *
ast_type_specifier::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
{
- if (!this->is_precision_statement && this->structure == NULL)
+ if (this->default_precision == ast_precision_none && this->structure == NULL)
return NULL;
YYLTYPE loc = this->get_location();
@@ -3984,7 +3984,7 @@ ast_type_specifier::hir(exec_list *instructions,
* field can be either int or float [...]. Any other types or
* qualifiers will result in an error.
*/
- if (this->is_precision_statement) {
+ if (this->default_precision != ast_precision_none) {
assert(this->precision != ast_precision_none);
assert(this->structure == NULL); /* The check for structures was
* performed above. */
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index 97ed6b1..865b59c 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -793,7 +793,7 @@ declaration:
| PRECISION precision_qualifier type_specifier_no_prec ';'
{
$3->precision = $2;
- $3->is_precision_statement = true;
+ $3->default_precision = $2;
$$ = $3;
}
| interface_block
--
1.8.3.2
More information about the mesa-dev
mailing list