[Mesa-dev] [PATCH 1/8] Support of RENDER_TYPE property [1/6] Correct handling of RENDER_TYPE property.
Tomasz Lis
listom at gmail.com
Tue Jul 16 04:18:24 PDT 2013
Thank you for your feedback.
I will modify all patches to have short description below email title. I
will add "glx:" to the GLX patches.
2013/7/16 Kenneth Graunke <kenneth at whitecape.org>
> On 07/15/2013 01:41 PM, Ian Romanick wrote:
>
>> On 07/15/2013 07:28 AM, Tomasz Lis wrote:
>>
>>> The change is to correctly handle the value of renderType in both
>>> fbconfig and context. Uses of renderType are commented, where needed,
>>> to avoid confusion between the two types. The fact that float configs
>>> can be only used for pbuffers is correctly addressed.
>>>
>>
>> These commit messages are not so good. The first line should be a short
>> description of the change. The remainder should be additional
>> information (details or supporting evidence) of the change. For this
>> patch, I would suggest:
>>
>> Correctly handle the value of renderType in both fbconfig and context.
>>
>> Uses of renderType are commented, where needed, to avoid confusion
>> between the two types. The fact that float configs can be only used
>> for pbuffers is correctly addressed.
>>
>
> Also, commit messages for the glx code should start with the "glx:"
> prefix, i.e.
>
> glx: Correctly handle renderType in both fbconfig and context.
>
> In general, to figure out the prefix for a particular directory, run git
> log on a file you edited and see what other people have picked.
>
> Patches 1-3 look reasonable to me; I didn't get a chance to look at the
> rest of the series, but I trust Ian's review.
>
> --Ken
>
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