[Mesa-dev] [PATCH 5/8] Support of RENDER_TYPE property [5/6] Storing the RENDER_TYPE in indirect rendering.
Tomasz Lis
listom at gmail.com
Tue Jul 16 06:22:34 PDT 2013
Thank you for your review.
I will add the white space.
I will remove the unused parameter code.
2013/7/15 Ian Romanick <idr at freedesktop.org>
> On 07/15/2013 07:28 AM, Tomasz Lis wrote:
>
>> The change allows to store RENDER_TYPE value in GLX context
>> when indirect rendering is in use.
>> ---
>> src/glx/create_context.c | 4 +++-
>> src/glx/glxclient.h | 7 +++++++
>> src/glx/glxcmds.c | 1 -
>> src/glx/indirect_glx.c | 23 ++++++++++++++++++-----
>> 4 files changed, 28 insertions(+), 7 deletions(-)
>>
>> diff --git a/src/glx/create_context.c b/src/glx/create_context.c
>> index a755e83..38e949a 100644
>> --- a/src/glx/create_context.c
>> +++ b/src/glx/create_context.c
>> @@ -84,7 +84,9 @@ glXCreateContextAttribsARB(**Display *dpy, GLXFBConfig
>> config,
>> #ifdef GLX_USE_APPLEGL
>> gc = applegl_create_context(psc, cfg, share, 0);
>> #else
>> - gc = indirect_create_context(psc, cfg, share, 0);
>> + gc = indirect_create_context_**attribs(psc, cfg, share,
>> num_attribs,
>> + (const uint32_t *) attrib_list,
>> + &dummy_err);
>> #endif
>> }
>>
>> diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h
>> index 3e9b730..fc8f31c 100644
>> --- a/src/glx/glxclient.h
>> +++ b/src/glx/glxclient.h
>> @@ -817,5 +817,12 @@ extern struct glx_context *
>> indirect_create_context(struct glx_screen *psc,
>> struct glx_config *mode,
>> struct glx_context *shareList, int renderType);
>> +extern struct glx_context *
>> +indirect_create_context_**attribs(struct glx_screen *base,
>> + struct glx_config *config_base,
>> + struct glx_context *shareList,
>> + unsigned num_attribs,
>> + const uint32_t *attribs,
>> + unsigned *error);
>>
>> #endif /* !__GLX_client_h__ */
>> diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c
>> index 967dab3..99b0218 100644
>> --- a/src/glx/glxcmds.c
>> +++ b/src/glx/glxcmds.c
>> @@ -344,7 +344,6 @@ CreateContext(Display *dpy, int generic_id, struct
>> glx_config *config,
>>
>> gc->share_xid = shareList ? shareList->xid : None;
>> gc->imported = GL_FALSE;
>> - gc->renderType = renderType;
>>
>> return (GLXContext) gc;
>> }
>> diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
>> index ff869e2..fc5107d 100644
>> --- a/src/glx/indirect_glx.c
>> +++ b/src/glx/indirect_glx.c
>> @@ -32,6 +32,7 @@
>>
>> #include "glapi.h"
>> #include "glxclient.h"
>> +#include "dri_common.h"
>>
>> extern struct _glapi_table *__glXNewIndirectAPI(void);
>>
>> @@ -362,6 +363,8 @@ indirect_create_context(struct glx_screen *psc,
>> gc->isDirect = GL_FALSE;
>> gc->vtable = &indirect_context_vtable;
>> state = calloc(1, sizeof(struct __GLXattributeRec));
>> + gc->renderType = renderType;
>> +
>> if (state == NULL) {
>> /* Out of memory */
>> free(gc);
>> @@ -430,7 +433,7 @@ indirect_create_context(struct glx_screen *psc,
>> return gc;
>> }
>>
>> -static struct glx_context *
>> +_X_HIDDEN struct glx_context *
>> indirect_create_context_**attribs(struct glx_screen *base,
>> struct glx_config *config_base,
>> struct glx_context *shareList,
>> @@ -438,18 +441,28 @@ indirect_create_context_**attribs(struct
>> glx_screen *base,
>> const uint32_t *attribs,
>> unsigned *error)
>> {
>> + uint32_t minor_ver = 1;
>> + uint32_t major_ver = 2;
>> + uint32_t renderType = GLX_RGBA_TYPE;
>> + uint32_t flags = 0;
>> + unsigned api;
>> + int reset = __DRI_CTX_RESET_NO_**NOTIFICATION;
>>
>
> There should be a blank line between the declarations and the comment.
>
>
> /* All of the attribute validation for indirect contexts is handled
>> on the
>> - * server, so there's not much to do here.
>> + * server, so there's not much to do here. Still, we need to parse
>> the attributes
>> + * to correctly set renderType.
>> */
>> - (void) num_attribs;
>> - (void) attribs;
>> + if (!dri2_convert_glx_attribs(**num_attribs, attribs,
>> + &major_ver, &minor_ver, &renderType, &flags,
>> + &api, &reset, error)) {
>> + return NULL;
>> + }
>>
>> /* The error parameter is only used on the server so that correct GLX
>> * protocol errors can be generated. On the client, it can be
>> ignored.
>> */
>> (void) error;
>>
>
> Since error is used now, this should be deleted.
>
>
>
>> - return indirect_create_context(base, config_base, shareList, 0);
>> + return indirect_create_context(base, config_base, shareList,
>> renderType);
>> }
>>
>> struct glx_screen_vtable indirect_screen_vtable = {
>>
>>
>
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