[Mesa-dev] [PATCH 7/8] Float fbconfigs frontend patch [1/2] Float configs extension strings.
Tomasz Lis
listom at gmail.com
Tue Jul 16 09:35:44 PDT 2013
Thank you.
I will change all the VER to 0,0.
I will turn this patch into last one in the series.
Regarding indirect rendering - I didn't tested it. Please let me know if I
should change any of the Y/N switches.
2013/7/15 Ian Romanick <idr at freedesktop.org>
> On 07/15/2013 07:28 AM, Tomasz Lis wrote:
>
>> From: Tomasz Lis <tomasz.lis at intel.com>
>>
>> The patch defines fbconfig_float in tables of extensions and enables
>> reporting the extension availability.
>>
>
> Since this patch enables the functionality, it should come after the patch
> that implements the functionality.
>
>
> Signed-off-by: Tomasz Lis <listom at gmail.com>
>> ---
>> src/glx/glxextensions.c | 4 ++++
>> src/glx/glxextensions.h | 6 +++++-
>> 2 files changed, 9 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c
>> index caa6d99..27c6017 100644
>> --- a/src/glx/glxextensions.c
>> +++ b/src/glx/glxextensions.c
>> @@ -74,6 +74,7 @@ static const struct extension_info
>> known_glx_extensions[] = {
>> { GLX(ARB_create_context), VER(0,0), Y, N, N, N },
>> { GLX(ARB_create_context_**profile), VER(0,0), Y, N, N, N },
>> { GLX(ARB_create_context_**robustness), VER(0,0), Y, N, N, N },
>> + { GLX(ARB_fbconfig_float), VER(1,3), Y, N, Y, N },
>>
>
> None of these extensions are required for GLX 1.3. This should be
> VER(0,0).
>
>
> { GLX(ARB_framebuffer_sRGB), VER(0,0), Y, Y, N, N },
>> { GLX(ARB_get_proc_address), VER(1,4), Y, N, Y, N },
>> { GLX(ARB_multisample), VER(1,4), Y, Y, N, N },
>> @@ -82,6 +83,7 @@ static const struct extension_info
>> known_glx_extensions[] = {
>> { GLX(EXT_visual_info), VER(0,0), Y, Y, N, N },
>> { GLX(EXT_visual_rating), VER(0,0), Y, Y, N, N },
>> { GLX(EXT_framebuffer_sRGB), VER(0,0), Y, Y, N, N },
>> + { GLX(EXT_fbconfig_packed_float)**, VER(1,3), Y, N, Y, N },
>> { GLX(EXT_create_context_es2_**profile), VER(0,0), Y, N, N, Y },
>> { GLX(MESA_copy_sub_buffer), VER(0,0), Y, N, N, N },
>> { GLX(MESA_multithread_**makecurrent),VER(0,0), Y, N, Y, N },
>> @@ -132,6 +134,7 @@ static const struct extension_info
>> known_gl_extensions[] = {
>> { GL(ARB_vertex_buffer_object), VER(1,5), N, N, N, N },
>> { GL(ARB_vertex_program), VER(0,0), Y, N, N, N },
>> { GL(ARB_window_pos), VER(1,4), Y, N, N, N },
>> + { GL(ARB_color_buffer_float), VER(3,0), Y, Y, Y, N },
>>
>
> Even though this is part of OpenGL 3.0, there is nothing else in libGL to
> support indirect rendering for OpenGL 3.0. I would leave this as VER(0,0).
>
> It's also not alphabetized in the list.
>
> Is there any code needed to support this functionality for indirect
> rendering?
>
>
> { GL(EXT_abgr), VER(0,0), Y, N, N, N },
>> { GL(EXT_bgra), VER(1,2), Y, N, N, N },
>> { GL(EXT_blend_color), VER(1,4), Y, N, N, N },
>> @@ -155,6 +158,7 @@ static const struct extension_info
>> known_gl_extensions[] = {
>> { GL(EXT_multi_draw_arrays), VER(1,4), Y, N, Y, N },
>> { GL(EXT_packed_depth_stencil), VER(0,0), Y, N, N, N },
>> { GL(EXT_packed_pixels), VER(1,2), Y, N, N, N },
>> + { GL(EXT_packed_float), VER(1,1), Y, N, N, N },
>>
>
> The VER here is wrong too.
>
> Same question about implementation.
>
> Have you tested either one of these for indirect rendering?
>
>
> { GL(EXT_paletted_texture), VER(0,0), Y, N, N, N },
>> { GL(EXT_pixel_buffer_object), VER(0,0), N, N, N, N },
>> { GL(EXT_point_parameters), VER(1,4), Y, N, N, N },
>> diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
>> index 3c5d407..7d2bf96 100644
>> --- a/src/glx/glxextensions.h
>> +++ b/src/glx/glxextensions.h
>> @@ -36,6 +36,7 @@ enum
>> ARB_create_context_bit = 0,
>> ARB_create_context_profile_**bit,
>> ARB_create_context_robustness_**bit,
>> + ARB_fbconfig_float_bit,
>> ARB_get_proc_address_bit,
>> ARB_multisample_bit,
>> ATI_pixel_format_float_bit,
>> @@ -43,6 +44,7 @@ enum
>> EXT_visual_rating_bit,
>> EXT_import_context_bit,
>> EXT_framebuffer_sRGB_bit,
>> + EXT_fbconfig_packed_float_bit,
>> EXT_create_context_es2_**profile_bit,
>> MESA_copy_sub_buffer_bit,
>> MESA_depth_float_bit,
>> @@ -72,7 +74,8 @@ enum
>>
>> enum
>> {
>> - GL_ARB_depth_texture_bit = 0,
>> + GL_ARB_color_buffer_float_bit = 0,
>> + GL_ARB_depth_texture_bit,
>> GL_ARB_draw_buffers_bit,
>> GL_ARB_fragment_program_bit,
>> GL_ARB_fragment_program_**shadow_bit,
>> @@ -122,6 +125,7 @@ enum
>> GL_EXT_framebuffer_sRGB_bit,
>> GL_EXT_multi_draw_arrays_bit,
>> GL_EXT_packed_depth_stencil_**bit,
>> + GL_EXT_packed_float_bit,
>> GL_EXT_packed_pixels_bit,
>> GL_EXT_paletted_texture_bit,
>> GL_EXT_pixel_buffer_object_**bit,
>>
>>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.freedesktop.org/archives/mesa-dev/attachments/20130716/05277ba5/attachment.html>
More information about the mesa-dev
mailing list