[Mesa-dev] [PATCH 7/8] Float fbconfigs frontend patch [1/2] Float configs extension strings.

Tomasz Lis listom at gmail.com
Tue Jul 16 09:35:44 PDT 2013


Thank you.

I will change all the VER to 0,0.

I will turn this patch into last one in the series.

Regarding indirect rendering - I didn't tested it. Please let me know if I
should change any of the Y/N switches.



2013/7/15 Ian Romanick <idr at freedesktop.org>

> On 07/15/2013 07:28 AM, Tomasz Lis wrote:
>
>> From: Tomasz Lis <tomasz.lis at intel.com>
>>
>> The patch defines fbconfig_float in tables of extensions and enables
>> reporting the extension availability.
>>
>
> Since this patch enables the functionality, it should come after the patch
> that implements the functionality.
>
>
>  Signed-off-by: Tomasz Lis <listom at gmail.com>
>> ---
>>   src/glx/glxextensions.c |    4 ++++
>>   src/glx/glxextensions.h |    6 +++++-
>>   2 files changed, 9 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/glx/glxextensions.c b/src/glx/glxextensions.c
>> index caa6d99..27c6017 100644
>> --- a/src/glx/glxextensions.c
>> +++ b/src/glx/glxextensions.c
>> @@ -74,6 +74,7 @@ static const struct extension_info
>> known_glx_extensions[] = {
>>      { GLX(ARB_create_context),          VER(0,0), Y, N, N, N },
>>      { GLX(ARB_create_context_**profile),  VER(0,0), Y, N, N, N },
>>      { GLX(ARB_create_context_**robustness), VER(0,0), Y, N, N, N },
>> +   { GLX(ARB_fbconfig_float),          VER(1,3), Y, N, Y, N },
>>
>
> None of these extensions are required for GLX 1.3.  This should be
> VER(0,0).
>
>
>       { GLX(ARB_framebuffer_sRGB),        VER(0,0), Y, Y, N, N },
>>      { GLX(ARB_get_proc_address),        VER(1,4), Y, N, Y, N },
>>      { GLX(ARB_multisample),             VER(1,4), Y, Y, N, N },
>> @@ -82,6 +83,7 @@ static const struct extension_info
>> known_glx_extensions[] = {
>>      { GLX(EXT_visual_info),             VER(0,0), Y, Y, N, N },
>>      { GLX(EXT_visual_rating),           VER(0,0), Y, Y, N, N },
>>      { GLX(EXT_framebuffer_sRGB),        VER(0,0), Y, Y, N, N },
>> +   { GLX(EXT_fbconfig_packed_float)**,   VER(1,3), Y, N, Y, N },
>>      { GLX(EXT_create_context_es2_**profile), VER(0,0), Y, N, N, Y },
>>      { GLX(MESA_copy_sub_buffer),        VER(0,0), Y, N, N, N },
>>      { GLX(MESA_multithread_**makecurrent),VER(0,0), Y, N, Y, N },
>> @@ -132,6 +134,7 @@ static const struct extension_info
>> known_gl_extensions[] = {
>>      { GL(ARB_vertex_buffer_object),       VER(1,5), N, N, N, N },
>>      { GL(ARB_vertex_program),             VER(0,0), Y, N, N, N },
>>      { GL(ARB_window_pos),                 VER(1,4), Y, N, N, N },
>> +   { GL(ARB_color_buffer_float),         VER(3,0), Y, Y, Y, N },
>>
>
> Even though this is part of OpenGL 3.0, there is nothing else in libGL to
> support indirect rendering for OpenGL 3.0.  I would leave this as VER(0,0).
>
> It's also not alphabetized in the list.
>
> Is there any code needed to support this functionality for indirect
> rendering?
>
>
>       { GL(EXT_abgr),                       VER(0,0), Y, N, N, N },
>>      { GL(EXT_bgra),                       VER(1,2), Y, N, N, N },
>>      { GL(EXT_blend_color),                VER(1,4), Y, N, N, N },
>> @@ -155,6 +158,7 @@ static const struct extension_info
>> known_gl_extensions[] = {
>>      { GL(EXT_multi_draw_arrays),          VER(1,4), Y, N, Y, N },
>>      { GL(EXT_packed_depth_stencil),       VER(0,0), Y, N, N, N },
>>      { GL(EXT_packed_pixels),              VER(1,2), Y, N, N, N },
>> +   { GL(EXT_packed_float),               VER(1,1), Y, N, N, N },
>>
>
> The VER here is wrong too.
>
> Same question about implementation.
>
> Have you tested either one of these for indirect rendering?
>
>
>       { GL(EXT_paletted_texture),           VER(0,0), Y, N, N, N },
>>      { GL(EXT_pixel_buffer_object),        VER(0,0), N, N, N, N },
>>      { GL(EXT_point_parameters),           VER(1,4), Y, N, N, N },
>> diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h
>> index 3c5d407..7d2bf96 100644
>> --- a/src/glx/glxextensions.h
>> +++ b/src/glx/glxextensions.h
>> @@ -36,6 +36,7 @@ enum
>>      ARB_create_context_bit = 0,
>>      ARB_create_context_profile_**bit,
>>      ARB_create_context_robustness_**bit,
>> +   ARB_fbconfig_float_bit,
>>      ARB_get_proc_address_bit,
>>      ARB_multisample_bit,
>>      ATI_pixel_format_float_bit,
>> @@ -43,6 +44,7 @@ enum
>>      EXT_visual_rating_bit,
>>      EXT_import_context_bit,
>>      EXT_framebuffer_sRGB_bit,
>> +   EXT_fbconfig_packed_float_bit,
>>      EXT_create_context_es2_**profile_bit,
>>      MESA_copy_sub_buffer_bit,
>>      MESA_depth_float_bit,
>> @@ -72,7 +74,8 @@ enum
>>
>>   enum
>>   {
>> -   GL_ARB_depth_texture_bit = 0,
>> +   GL_ARB_color_buffer_float_bit = 0,
>> +   GL_ARB_depth_texture_bit,
>>      GL_ARB_draw_buffers_bit,
>>      GL_ARB_fragment_program_bit,
>>      GL_ARB_fragment_program_**shadow_bit,
>> @@ -122,6 +125,7 @@ enum
>>      GL_EXT_framebuffer_sRGB_bit,
>>      GL_EXT_multi_draw_arrays_bit,
>>      GL_EXT_packed_depth_stencil_**bit,
>> +   GL_EXT_packed_float_bit,
>>      GL_EXT_packed_pixels_bit,
>>      GL_EXT_paletted_texture_bit,
>>      GL_EXT_pixel_buffer_object_**bit,
>>
>>
>
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