[Mesa-dev] [PATCH 02/15] gallium/postprocessing: fix shader parsing
Marek Olšák
maraeo at gmail.com
Fri Jul 19 08:18:12 PDT 2013
tokens was converted to a pointer, which made the Elements macro return 1.
Broken by e87fc11cac696881469a57955af2ac7b4929a2c7.
Cc: mesa-stable at lists.freedesktop.org
---
src/gallium/auxiliary/postprocess/pp_run.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/postprocess/pp_run.c b/src/gallium/auxiliary/postprocess/pp_run.c
index 0d95c72..7c0f85c 100644
--- a/src/gallium/auxiliary/postprocess/pp_run.c
+++ b/src/gallium/auxiliary/postprocess/pp_run.c
@@ -218,8 +218,8 @@ pp_tgsi_to_state(struct pipe_context *pipe, const char *text, bool isvs,
return NULL;
}
- if (tgsi_text_translate(text, tokens, Elements(tokens)) == FALSE) {
- pp_debug("Failed to translate %s\n", name);
+ if (tgsi_text_translate(text, tokens, PP_MAX_TOKENS) == FALSE) {
+ _debug_printf("pp: Failed to translate a shader for %s\n", name);
return NULL;
}
--
1.8.1.2
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