[Mesa-dev] [v8 8/9] egl/dri2: support for creating images out of dma buffers
Chad Versace
chad.versace at linux.intel.com
Wed Jul 24 17:02:50 PDT 2013
On 07/24/2013 03:23 AM, Topi Pohjolainen wrote:
> v2:
> - upon success close the given file descriptors
>
> v3:
> - use specific entry for dma buffers instead of the basic for
> primes, and enable the extension based on the availability
> of the hook
>
> v4 (Chad):
> - use ARRAY_SIZE
> - improve the comment about the number of file descriptors
> - in case of invalid format report EGL_BAD_ATTRIBUTE instead
> of EGL_BAD_MATCH
> - take into account specific error set by the driver.
>
> v5:
> - fix error handling
>
> v6 (Chad):
> - fix invalid plane count checking
>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/egl/drivers/dri2/egl_dri2.c | 262 ++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 262 insertions(+)
> +/* Returns the total number of file descriptors. Zero indicates an error. */
> +static unsigned
> +dri2_check_dma_buf_format(const _EGLImageAttribs *attrs)
> +{
> + unsigned i, plane_n;
> +
> + switch (attrs->DMABufFourCC.Value) {
> + case DRM_FORMAT_RGB332:
> + case DRM_FORMAT_BGR233:
> + case DRM_FORMAT_XRGB4444:
> + case DRM_FORMAT_XBGR4444:
> + case DRM_FORMAT_RGBX4444:
> + case DRM_FORMAT_BGRX4444:
> + case DRM_FORMAT_ARGB4444:
> + case DRM_FORMAT_ABGR4444:
> + case DRM_FORMAT_RGBA4444:
> + case DRM_FORMAT_BGRA4444:
> + case DRM_FORMAT_XRGB1555:
> + case DRM_FORMAT_XBGR1555:
> + case DRM_FORMAT_RGBX5551:
> + case DRM_FORMAT_BGRX5551:
> + case DRM_FORMAT_ARGB1555:
> + case DRM_FORMAT_ABGR1555:
> + case DRM_FORMAT_RGBA5551:
> + case DRM_FORMAT_BGRA5551:
> + case DRM_FORMAT_RGB565:
> + case DRM_FORMAT_BGR565:
> + case DRM_FORMAT_RGB888:
> + case DRM_FORMAT_BGR888:
> + case DRM_FORMAT_XRGB8888:
> + case DRM_FORMAT_XBGR8888:
> + case DRM_FORMAT_RGBX8888:
> + case DRM_FORMAT_BGRX8888:
> + case DRM_FORMAT_ARGB8888:
> + case DRM_FORMAT_ABGR8888:
> + case DRM_FORMAT_RGBA8888:
> + case DRM_FORMAT_BGRA8888:
> + case DRM_FORMAT_XRGB2101010:
> + case DRM_FORMAT_XBGR2101010:
> + case DRM_FORMAT_RGBX1010102:
> + case DRM_FORMAT_BGRX1010102:
> + case DRM_FORMAT_ARGB2101010:
> + case DRM_FORMAT_ABGR2101010:
> + case DRM_FORMAT_RGBA1010102:
> + case DRM_FORMAT_BGRA1010102:
> + case DRM_FORMAT_YUYV:
> + case DRM_FORMAT_YVYU:
> + case DRM_FORMAT_UYVY:
> + case DRM_FORMAT_VYUY:
> + plane_n = 1;
> + break;
> + case DRM_FORMAT_NV12:
> + case DRM_FORMAT_NV21:
> + case DRM_FORMAT_NV16:
> + case DRM_FORMAT_NV61:
> + plane_n = 2;
> + break;
> + case DRM_FORMAT_YUV410:
> + case DRM_FORMAT_YVU410:
> + case DRM_FORMAT_YUV411:
> + case DRM_FORMAT_YVU411:
> + case DRM_FORMAT_YUV420:
> + case DRM_FORMAT_YVU420:
> + case DRM_FORMAT_YUV422:
> + case DRM_FORMAT_YVU422:
> + case DRM_FORMAT_YUV444:
> + case DRM_FORMAT_YVU444:
> + plane_n = 3;
> + break;
> + default:
> + _eglError(EGL_BAD_ATTRIBUTE, "invalid format");
> + return 0;
> + }
> +
> + /**
> + * The spec says:
> + *
> + * "* If <target> is EGL_LINUX_DMA_BUF_EXT, and the list of attributes is
> + * incomplete, EGL_BAD_PARAMETER is generated."
> + */
> + for (i = 0; i < plane_n; ++i) {
> + if (!attrs->DMABufPlaneFds[i].IsPresent ||
> + !attrs->DMABufPlaneOffsets[i].IsPresent ||
> + !attrs->DMABufPlanePitches[i].IsPresent) {
> + _eglError(EGL_BAD_PARAMETER, "plane attribute(s) missing");
> + return 0;
> + }
> + }
Indentation for the if-condition should not be aligned left of the opening paren.
That is, the two `!attr` have off-by-one indetation.
Also, the entirety of the if-body should be left-aligned. But, `_eglError` and
`return` are not aligned.
Other than indentation, up to here the function looks good. But...
> +
> + /**
> + * The spec says:
> + *
> + * "If <target> is EGL_LINUX_DMA_BUF_EXT, and the EGL_LINUX_DRM_FOURCC_EXT
> + * attribute indicates a single-plane format, EGL_BAD_ATTRIBUTE is
> + * generated if any of the EGL_DMA_BUF_PLANE1_* or EGL_DMA_BUF_PLANE2_*
> + * attributes are specified."
> + */
> + for ( ; i < 3; ++i) {
> + if (attrs->DMABufPlaneFds[i].IsPresent ||
> + attrs->DMABufPlaneOffsets[i].IsPresent ||
> + attrs->DMABufPlanePitches[i].IsPresent) {
> + _eglError(EGL_BAD_ATTRIBUTE, "too many plane attributes");
> + return 0;
> + }
> + }
> +
> + return plane_n;
> +}
This loop looks buggy. I think the loop head should be
for (i = plane_n; i < 3; ++i)
Also, this loop has the same indentation problems as the previous.
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