[Mesa-dev] [PATCH 0/4] Mark slices for depth resolve with layered rendering
Jordan Justen
jordan.l.justen at intel.com
Mon Jul 29 16:18:29 PDT 2013
How does this sub-series look as an alternative to
"[PATCH v2 12/13] intel_mipmap_tree: all layers need hiz resolves
with layered rendering"
Jordan Justen (4):
i965: add intel_miptree_set_all_slices_need_depth_resolve
i965: add intel_renderbuffer_att_set_needs_depth_resolve
i965 clear/draw: set renderbuffer attachment as needing depth resolve
intel_fbo: remove unused intel_renderbuffer hiz functions
src/mesa/drivers/dri/i965/brw_clear.c | 3 ++-
src/mesa/drivers/dri/i965/brw_draw.c | 3 ++-
src/mesa/drivers/dri/i965/intel_fbo.c | 35 +++++++++++--------------
src/mesa/drivers/dri/i965/intel_fbo.h | 5 +---
src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 12 +++++++++
src/mesa/drivers/dri/i965/intel_mipmap_tree.h | 4 +++
6 files changed, 36 insertions(+), 26 deletions(-)
--
1.7.10.4
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