[Mesa-dev] [PATCH 0/4] Mark slices for depth resolve with layered rendering

Jordan Justen jordan.l.justen at intel.com
Mon Jul 29 16:18:29 PDT 2013


How does this sub-series look as an alternative to
"[PATCH v2 12/13] intel_mipmap_tree: all layers need hiz resolves
 with layered rendering"

Jordan Justen (4):
  i965: add intel_miptree_set_all_slices_need_depth_resolve
  i965: add intel_renderbuffer_att_set_needs_depth_resolve
  i965 clear/draw: set renderbuffer attachment as needing depth resolve
  intel_fbo: remove unused intel_renderbuffer hiz functions

 src/mesa/drivers/dri/i965/brw_clear.c         |    3 ++-
 src/mesa/drivers/dri/i965/brw_draw.c          |    3 ++-
 src/mesa/drivers/dri/i965/intel_fbo.c         |   35 +++++++++++--------------
 src/mesa/drivers/dri/i965/intel_fbo.h         |    5 +---
 src/mesa/drivers/dri/i965/intel_mipmap_tree.c |   12 +++++++++
 src/mesa/drivers/dri/i965/intel_mipmap_tree.h |    4 +++
 6 files changed, 36 insertions(+), 26 deletions(-)

-- 
1.7.10.4



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